Full ReleasePC

Call of Duty: Black Ops III

Treyarch · Shooter, Action, Adventure

Overview

Call of Duty®: Black Ops III Zombies Chronicles Edition includes the full base game plus the Zombies Chronicles content expansion.

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Call of Duty®: Black Ops III Zombies Chronicles Edition includes the full base game and the Zombies Chronicles content expansion.

Call of Duty: Black Ops III combines three unique game modes: Campaign, Multiplayer, and Zombies, providing fans with the deepest and most ambitious Call of Duty ever.

The Zombies Chronicles content expansion delivers 8 remastered classic Zombies maps from Call of Duty®: World at War, Call of Duty®: Black Ops and Call of Duty®: Black Ops II. Complete maps from the original saga are fully remastered and HD playable within Call of Duty®: Black Ops III.

From the game's Steam store page.

THE GAMEQ VERDICT9,998 reviews analyzed

What players are actually saying

A fan-favourite Zombies mode and endless Workshop maps, held back by risky PC online play, broken friend joins and launch-day pricing.

85% positive on Steam · 234,796 reviews

1. Summary

On Steam, Black Ops III lives on as a Zombies game. Zombies comes up in 55% of longer reviews and custom maps, mods or the Steam Workshop in 34%, and reviewers mostly praise both: the original maps, the Zombies Chronicles remasters and a steady supply of community maps make it, for these players, the best Zombies Call of Duty has made. Easter egg runs with friends, siblings and partners, and memories of playing it as a kid, are other reasons people still recommend a game from 2015. Opinion divides on the campaign, which some call a confusing mess and others an underrated co-op story, and on the jetpack multiplayer, whose movement players like even as they describe its lobbies as thin or full of cheaters.

Most of the frustrations are about running the PC version. 15% of longer reviews (32% of the negative ones) warn that online play exposes players to remote code execution exploits and tell newcomers to use a community patch such as T7 Patch, T7x or CleanOps, or to play offline. Players say an update on 19 February 2026 broke those patches and many Workshop mods, and a run of negative reviews followed. Others complain that the game still sells at or near its launch price with paid map DLC on top, that friends cannot join each other because of NAT errors, and that some copies never get past a black screen. Positive reviews often advise buying it for Zombies, ideally on sale, and playing behind a community patch.

2. What keeps coming up

What players praise
The best Zombies mode in the seriesHigh

More than half of the longer reviews (55%) talk about Zombies. Hundreds of reviews call it the best Zombies outright, and many of the short ones just say "peak" or "goated". Players single out Der Eisendrache, Shadows of Evil, Zetsubo No Shima, Gorod Krovi and the Easter eggs; one recent review reads, in full, "Still the best zombies game over ten years later and it's not even close." Map rankings vary (one detailed tier list rates Revelations and Shadows of Evil's boss fight poorly), and a few players find the three-hit downs and four-player Easter egg steps harsh, but only a handful of reviewers say they dislike the mode itself. Dozens of negative reviews stop to praise Zombies before explaining why they still vote no.

Steam Workshop custom maps and modsHigh

Workshop support is what PC players say sets this version apart: 34% of longer reviews mention custom maps, mods or the Workshop. "The variety of custom zombies maps is so vast you will never be able to make it through them all," one player writes, adding that "Many of these mods are Treyarch level of quality." Reviewers list remakes of older maps, total overhauls, gun-game mods and joke maps based on cartoons and real houses, and several say new community maps were still arriving in 2026. Another sums it up: "Steam Workshop support completely changes the game." The complaints that come with it (mods broken by updates, one mod at a time) are covered under frustrations.

Playing with friends and familyMedium

"I always play the workshop maps with my cousins," writes one reviewer. Friends, siblings, cousins or partners come up in 11% of longer reviews, mostly around Zombies Easter egg nights and custom maps played as a group, and others describe late-night Easter egg runs or split-screen sessions with siblings. The co-op campaign for up to four players gets credit here too. These are also the players hit by the friend-join failures covered under frustrations, since a failed join means the group can't play together at all.

Zombies Chronicles and the full DLC map listMedium

The DLC, season pass, Zombies Chronicles or the deluxe edition come up in 6% of longer reviews. Positive reviews treat the Chronicles remasters of World at War, Black Ops and Black Ops II maps as a draw ("Zombies Chronicles = pure nostalgia"), and some players who own everything call the full map list the most complete Zombies collection in one game. What it costs to get there is a separate complaint, covered under pricing.

Nostalgia and a game that has aged wellMedium

Childhood, growing up with the game on Xbox or PlayStation, or "back in the day" come up in 6% of longer reviews, and a few players say they bought it again on PC years later. One returning player writes that it "feels like the game never gets old and neither do I." Several reviewers add that the graphics and sound still hold up and that it runs well on modest or older hardware, though others report stutter (see the last frustration).

Where players are split
Multiplayer: great movement, risky and thin lobbiesHigh

Multiplayer comes up in 20% of longer reviews. Fans praise the gunplay, specialists, wall running and thrust jumps: "The movement is awesome too, with iconic double jump jetpack movement and wall running." Some report decent lobbies, especially in Team Deathmatch or through community clients with server browsers. Critics describe matchmaking that shows "50 available matches and immediately drops to 0," lobbies that collapse before a match starts, and cheaters (see frustrations), and a minority never liked the jetpack era at all. Some reviews that recommend the game call public multiplayer dead or not worth playing and treat the game as a Zombies purchase.

The campaignHigh

The campaign comes up in 17% of longer reviews. "The story makes zero sense unless you read hidden text logs," writes one player who otherwise calls the game peak for Zombies fans, and others call the campaign confusing, overwrought or the weakest in the series; a couple single out the ending or the final mission. Defenders say it rewards attention ("This game has an amazing campaign story once you dig into it and understand it") or that it shines as four-player co-op ("best co-op campaign its a must even after 11 years later"), and some enjoy the Nightmares zombie variant. Several positive reviews simply call it "mid" and move on to Zombies.

Mac, Steam Deck and LinuxLow

A small group writes about non-Windows play, with opposite experiences. Several Steam Deck and Linux players say it runs with no tinkering ("Works perfectly on the Steam Deck."), while one Linux and Steam Deck player warns that "there is a chance that you will have an unfixable black screen at startup after the intro." Mac players are more negative: they report online multiplayer and Zombies multiplayer failing, Workshop maps needing workarounds, controller support missing and long "Validating" waits, though one M-series owner says it runs "surprisingly well for a Mac port."

GobbleGums, supply drops and paid unlocksLow

A small number of reviews bring up GobbleGums, Liquid Divinium, supply drops or DLC weapons. Some players enjoy the GobbleGum system or shrug it off, others say "I will say the gobblegums have ruined this quite a bit" because they trivialize high rounds, and a few call the multiplayer weapon drops pay-to-win or describe grinding Dr. Monty's Factory for one specific gum as predatory.

What frustrates players
Online play on PC is unsafe without community patchesHigh

No complaint comes up more often: 15% of longer reviews and 32% of longer negative reviews raise remote code execution exploits, malware, IP grabbing, DDoS attacks or the need for a third-party patch. Players describe hackers joining private lobbies, crashing games, changing names and files, and in a few cases claim stolen accounts or attacks on their home connection. "Playing this game feel like playing Russian roulette with your pc," one writes. Some negative reviewers say they love the game and vote no only for this reason ("Great Game, only reason i downvote is because it's still not safe to play"), and 10% of longer positive reviews carry the same warning, telling newcomers to run T7 Patch, T7x, CleanOps or BO3 Reforged, or to play offline. A couple of players say the risk is exaggerated or that the February 2026 patch secured the base game, while most reviews that raise it point readers to a community patch or offline play.

Full price and paid DLC more than ten years after launchMedium

"Over a decade of being out and its still the same price, unsafe to play without a client," one negative review sums up. Price comes up in 10% of longer reviews and 15% of longer negative ones, and the usual point is that a 2015 game still lists at about $60 (or €60), with the season pass and Zombies Chronicles adding a large sum on top. Players feel the map DLC is part of the core Zombies experience ("you pay for the game (including zombies) then realize you still have to pay for some of the main the zombies maps"), and one Chronicles owner complains of getting no discount toward the deluxe bundle. Positive reviews turn the same point into sale advice: 8% of longer positive reviews (148) say to buy it on sale or at a discount ("NEVER buy this at full price."), and several call it good value at that price.

Cheaters and griefers in public lobbiesMedium

Apart from the security fear, 13% of longer negative reviews describe cheaters. Players report aimbots and wallhacks in multiplayer, and in Zombies and multiplayer alike, people who "will mess with your rank, kick you out of game, grant achievements, aim lock." A few say they were reset to level 1 or boosted to max level against their will, and one says a cheater who unlocked everything for them was "cheating me out of my hard work and honor."

Updates that broke the community patches and modsMedium

An update is to blame in 11% of longer negative reviews, most often the 19 February 2026 patch, which players say broke T7 Patch and many Workshop mods and maps while leaving the exploits in place: "imagine pushing an update to a 10+ year old game that only breaks security patches against RCE exploits and essentially changes nothing else." Players describe downgrading to an older build to keep playing safely, crashes in the menu with mods installed, and older custom maps that will never be updated. A second round of complaints in September 2026 says another update broke patches again and introduced random crashes, and players also object to updates arriving with no patch notes. One reviewer describes a friend buying the game on sale, only for an update to break the patch before they could play together: "why are y'all still updating the game and preventing safe methods of playing from being used?"

Joining friends: NAT errors, unjoinable lobbies and disconnectsMedium

Network trouble shows up in 9% of longer negative reviews, most often "lobby not joinable" and NAT type mismatches that stop friends playing together. "You cannot join because your nat type is strict while your friend has moderate nat type," one writes, and two players on the same home network say only one PC can host. Others report being disconnected mid-match, and solo players resent losing high-round runs to a brief drop: "I just love being kicked out of my single player game because I momentarily lost connection to the online servers." A few players share workarounds such as a virtual LAN, and a couple say they refunded.

The game will not start: black screens, safe-mode loops and crashesMedium

Players who cannot get the game running, or keep it stable, write 10% of longer negative reviews. The usual reports are a black screen with audio after the logos ("Every single attempt to load it has been black screen with audio."), a loop of safe-mode prompts, "fatal error" messages, handshake crashes and DXGI errors. One player traced the black screen to having several audio devices plugged in ("apparently this is a bug from having too many audio input/output devices"), another heard that disabling audio drivers worked for a few people but not for them, and a couple mention a new TPM 2.0 check. Some crashes hit at the worst moment, such as the final step of an Easter egg.

Workshop limitsLow

A few modding fans want more from the Workshop tools. "I absolutely hate the Fact that you can't load more than one Mod at a Time," writes one, and others complain that modded maps do not count toward rank and achievements, or that some mods take hours to get working.

Install size, stutter and controller supportLow

A scattering of reviews raise technical irritations: the install growing past 100 GB ("The 120+ gbs of storage isn't justified in 2026"), microstutter and frame drops on some systems, resolution resetting on alt-tab, and controllers that do not register.

3. The player conversation

Half the reviews are one-line endorsements ("best cod", "peak", "zombies"), and more than half of the longer ones talk about Zombies. Some of the negative reviews come from frustrated fans: they praise the game or its Zombies maps, then explain that they are voting no over security, price or a broken update. Others dislike the game itself (the campaign, the jetpack movement, Zombies' sci-fi turn).

Black screens and launch failures often come from new buyers with little time in the game (a median of about 11 hours at review), and a few of those reviews end in a refund. Complaints about updates breaking patches and mods come from long-time Workshop players (a median of about 85 hours). Several of the negative campaign reviews come from players who say they play the series for its single-player stories, and the friend-join and NAT complaints come from groups trying to play Zombies together.

The reviews here begin in mid-February 2026, just before the 19 February update, and the weekly positive share fell to 87% in the week of 23 February 2026 as players reported broken patches and mods. It recovered to mostly between 90% and 96% from mid-March through August, then dipped to 89% in the week of 7 September 2026, a busy week in which several reviewers mention buying on sale and others report another update breaking the patches.

4. What the developers could do

  1. Fix the remote code execution vulnerabilities in the Steam version itself. It is the reason negative reviews give most often, and players resent that safe online play depends on community patches.
  2. Stop breaking community security patches and Workshop mods, and publish patch notes. Players blame the February 2026 and September 2026 updates for breaking their patches, and some downgraded to an older build to keep playing safely.
  3. Lower the base price and the DLC bundle, and credit Zombies Chronicles owners toward the full edition. After security, price is the complaint negative reviews raise most, and positive reviews keep telling buyers to wait for a sale.
  4. Fix friend joining: NAT mismatches, "lobby not joinable" and same-network play. Players who bought it to play Zombies with friends say a failed join means they can't play together at all.
  5. Fix the startup black screen, safe-mode loop and audio-device crash. These reports often come from new buyers, and a few end in a refund.
  6. Police public lobbies against account resets, forced unlocks and lobby crashes. Players lose progress and runs to griefers in both multiplayer and Zombies.
  7. Let solo and private Zombies survive brief connection drops. Solo players describe losing long high-round runs to a momentary disconnect.
  8. Let players load more than one Workshop mod and earn progression on modded maps. A few modding fans ask for both.

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