Fallout: New Vegas
Obsidian Entertainment · Shooter, RPG, Survival, Action
Overview
In this first-person Western RPG, the player takes on the role of Courier 6, barely surviving after being robbed of their cargo, shot and put into a shallow grave by a New Vegas mob boss. The Courier sets out to track down their robbers and retrieve their cargo, and winds up getting tangled in the complex ideological and socioeconomic web of the many factions and settlements of post-nuclear Nevada.
THE GAMEQ VERDICT9,999 reviews analyzed
What players are actually saying
1. Summary
Reviewers judge Fallout: New Vegas as a role-playing game first and a shooter second, and they love it on those terms. Writing, story and quests come up in 35% of the longer reviews. The faction war over the Mojave, where your choices change the endings and how characters treat you, comes up in 19%. Reviewers also praise the companions, the four story DLCs, the radio and the casinos. Smaller groups write about sale prices, the TV show or playing their first Fallout, and several newcomers who went in skeptical say the reputation held up.
Stability is the problem. 24% of the longer reviews describe crashes, freezes or endless loading screens on modern PCs, and more than half of all negative reviews describe crashes, launch failures, broken saves, bugs or the need for fix mods. Reviewers who give advice tend to give the same advice: install community fixes such as the 4GB patch, NVSE and anti-crash mods, or a full list like Viva New Vegas, and save often. They disagree on whether that setup is a quick job or an unacceptable chore, and on how much the dated gunplay, walking speed and visuals matter next to the writing.
2. What keeps coming up
What players praise
Writing, story and questsHigh
No other part of the game gets praised as often: 35% of the longer reviews talk about the writing, story, dialogue, lore or quests. Reviewers point to side quests that branch into several outcomes, dialogue that reacts to your skills and stats, and a main plot that starts as a revenge hunt for the man who shot you and widens into a fight over the whole region. "The writing and the choices are what make this one for me," one player wrote. The few complaints are about pacing and structure: a short main questline, quests that amount to fetch errands, or a story that drags before you reach the Strip.
Factions, choices and endingsHigh
Players describe the NCR, Caesar's Legion, Mr. House and the independent Yes Man route as each having real flaws, so no side is plainly the right one, and they like that the game keeps going when you kill nearly any character. 19% of the longer reviews praise the factions and the weight of choices. "It doesn't tell you who's right," as one reviewer put it. Reviewers in this group also write about second, fifth and tenth playthroughs to see other endings or try other builds. A minority finds the choices thinner than the reputation suggests, and a few single out the Legion route as underdeveloped next to the others.
Companions and charactersMedium
Boone, Veronica, Raul, Arcade, Cass, ED-E and Rex are the companions reviewers name, and Benny, Mr. House, Joshua Graham and Ulysses come up among the other characters; 12% of the longer reviews mention companions or standout characters. "All the companions have amazing backstories, its hard to just stick with one," one player wrote. Several reviewers note that companion quests change depending on your actions, and some wish there were romance options.
The DLCMedium
13% of the longer reviews mention the expansions, and 4% praise them outright. Old World Blues, Lonesome Road and Honest Hearts each come up by name, and most of the DLC complaints are about Dead Money. Reviewers recommend buying the edition with every DLC, often because it costs little on sale, and some say the expansions are the best part of the package: "I didn't realize how much I loved this game until I started the DLC's, those are the real meat and potatoes of New Vegas." Dead Money divides players and gets its own row under the split topics.
Radio and musicLow
The radio, Mr. New Vegas and the soundtrack come up in 5% of the longer reviews, and lines from Big Iron and Jingle Jangle Jingle appear in about 2% of all reviews, mostly in short meme posts. "Out here on the wasteland listening to my trusty radio Better than spotify 10/10," one player wrote. When reviewers complain, it is about songs repeating, Johnny Guitar above all.
Casinos and gamblingLow
Gambling, the Strip casinos or the Caravan card game come up in 5% of the longer reviews. A story several reviewers tell is maxing Luck, winning at every table and getting banned from each casino in turn. Caravan is a running joke, with several reviewers admitting they never learned the rules.
Cheap, and light on hardwareLow
Price comes up in 5% of the longer reviews, with players saying they got the game and all DLC for a few dollars on sale ("I got this game and all DLCs for 8 bucks"). 3% say it runs well on old laptops, the Steam Deck or Linux through Proton ("Plays amazing on my oled steam deck."), though some Steam Deck owners still report crashes there.
Where players are split
Needing mods to make it playableHigh
31% of the longer reviews mention mods, and 13% treat fix mods as a requirement or name the usual set: the 4GB patcher, NVSE, the anti-crash mod, the tick fix or the Viva New Vegas list installed through Wabbajack. Reviewers disagree about how much of a burden that is. Some call it quick and worth it: "it's only like a 30 minute setup, and the game is amazing!" Others report hours spent on guides that still left the game crashing, and object to having to fix a game they paid for: "I bought a game, not a part-time IT job." A smaller group says they played vanilla with only occasional crashes and can't see what the fuss is about. Reviewers with long playtimes bring up mods more often than those with a few hours recorded, and they also write about Tale of Two Wastelands and large overhaul lists.
Dated gunplay, movement and graphicsMedium
14% of the longer reviews call something dated, clunky or janky: the graphics, the animations, the lack of a sprint button or the gunplay. Reviewers who raise it usually weigh it against the writing, as in "the shooting is kinda bad but the character writing and the faction writing are good enough to get passed it." The combat complaints (3% of the longer reviews) are about shots that miss because of skill-based weapon spread, enemies that soak bullets and weak iron sights, and a smaller group calls the combat fun and better than Fallout 3's. Slow walking speed comes up in 2%, sometimes forcefully ("for the love of god let me RUN!"), and reviewers recommend sprint mods for it. For a few reviewers, several of them coming from Fallout 4, the dated feel is a dealbreaker.
Fallout 3 and Fallout 4 comparisonsMedium
Fallout 3 comes up in 9% of the longer reviews and Fallout 4 in 8%. Against Fallout 4, reviewers usually give New Vegas the story and role-playing and Fallout 4 the gunplay and quality of life, and reviews that explicitly call New Vegas the better game outnumber those picking Fallout 4 by more than two to one, though both groups are small. "Revisiting this has completely ruined Fallout 4 for me," one player wrote, while another said "I like fallout 4 gameplay more but this one is superior if you want story and vibes." Fallout 3 fares better: explicit preferences in each direction appear in similar numbers, and Fallout 3 fans cite its denser map and atmosphere ("I still prefer Fallout 3 but New Vegas is also a masterpiece"). Fallout 1 and 2 come up in 3% of the longer reviews, and several of those reviewers see New Vegas as their real successor.
Dead MoneyLow
The 99 reviews that name Dead Money split. Some call it the best expansion and praise its horror atmosphere, its characters and its theme of letting go ("Dead Money is the best DLC fight me."). Others call it the worst part of the game because of the bomb collars, the tight survival rules and the confusing layout: "all of the dlc are worth playing, except dead money that was like pulling teeth." A few also say it is the buggiest DLC, with progression breaking or crashes on its loading screens.
Coming from the TV showLow
The TV series comes up in 3% of the longer reviews, mostly from players saying it got them to try or replay the game ("Decided to revisit New Vegas after the hype for the tv series."). A handful of longtime fans dislike the show and how it handles the game's events, and a few newcomers tell show viewers to play this game for the background.
Waiting for a remasterLow
A remaster or remake comes up in 5% of the longer reviews, usually as a wish for one that keeps the writing and fixes the engine ("Can't wait for the remake, whenever that'll be."). Several reviewers worry a remake would lose what makes the game work, and some negative reviewers say they will wait for it rather than fight the current version.
Slow start and an empty mapLow
Several players say the game only clicked on a second attempt. 2% of the longer reviews describe a slow opening, a sparse desert or a hard time getting into it; one player wrote that "the world doesn't feel that enjoyable to explore early game", and others advise pushing on past the first towns. A few reviewers, some of them Fallout 3 fans, say the map has less to discover than Bethesda's games.
The hype itselfLow
About 1% of the longer reviews call the game overrated or say they don't see the hype ("It's a solid B+ game" was one reviewer's take). Pulling the other way, several newcomers say they went in skeptical and found the praise deserved.
What frustrates players
Crashes, freezes and launch failures on modern PCsHigh
No complaint comes up more often. 24% of the longer reviews describe crashes, freezes, endless loading screens or instability, and 40% of all negative reviews mention crashes, freezes or instability. Players report crashes when passing through doors, entering new areas, fast traveling, autosaving or alt-tabbing, sometimes every 10 to 30 minutes, and freezes that need a hard restart of the PC. Some can't start the game at all: crashes at launch or after the intro, or a character creator with missing textures, appear in 6.5% of negative reviews, and 3% of the longer reviews tie the problems to Windows 10 or 11 or to newer hardware ("Doesnt work on WIndows 11. Zero stars"). Reviewers with a few hours recorded and those with hundreds report crashes and launch problems at similar rates. The complaints also turn up in reviews that recommend the game, as in "the story and atmosphere are peak but the engine is held together with scotch tape and toothpicks." Some negative reviewers have given up: "great game, barely runs on new systems dont waste your time fighting it."
Bugs, broken quests and lost savesMedium
15% of the longer reviews mention bugs or glitches beyond crashes: quest scripts that fail to fire, NPCs that vanish or die before you need them, softlocks and death loops caused by autosaves, and terminals or menus that stop displaying. The worst cases are corrupted saves, reported in about 1% of the longer reviews: "I literally lost 16 hours worth of progress because my save file corrupted." Reviewers who raise it advise keeping several manual saves, and some suggest turning autosave off.
The Steam build compared with other versionsLow
Under 1% of the longer reviews say the Steam version is less stable than the GOG, Epic or Xbox versions, and some tell readers to buy elsewhere: "Do yourself a favor and buy the GOG version instead." Others say the console versions are the most stable way to play.
Mouse, controller and display quirksLow
2% of the longer reviews raise input or display problems. Mouse sensitivity can differ wildly between menus and gameplay ("the mouse sensitivity goes from 0 to 1000 between gameplay and menus/conversation"), and reviewers also list mouse acceleration, the game detecting a controller that isn't there, resolution and fullscreen options, ultrawide and second-monitor trouble, and a frame-rate cap that has to be set to avoid physics glitches. The fixes they describe involve editing .ini files.
Mod lists that need every DLCLow
About 1% of the longer reviews warn that popular fix lists require the full set of DLC, so buyers of the base game alone can't follow the usual setup guides: "the Viva New Vegas mod (arguably the most accessible collection) requires you to have all the Ultimate Edition DLCs." A few buyers also say the store page didn't make the difference between editions clear.
No play after the endingLow
A few reviewers are surprised that the game ends with the final battle and won't let them keep exploring on the same save ("Solid, don't like how I can't keep playing the same save after finishing the game."), and some find the ending slideshow abrupt. Others mention cut content and an unfinished feel, which they blame on the short development time.
3. The player conversation
Over a third of the slice is under 30 characters, mostly one-word praise, and about 5% of reviews quote one of a few recurring lines: the NCR trooper's "Patrolling the Mojave almost makes you wish for a nuclear winter," lyrics from the radio songs, and Benny's "rigged from the start." The tone is warm and full of in-jokes. In the longer reviews, praise for the writing and choices often sits next to a stability warning, and some reviews end with advice to install fixes and save often.
More than half of the negative reviews describe technical problems, from a game that won't start to one that won't stay running, and some of those still praise the game itself. A smaller set finds the game boring, slow or overrated on its own terms, including players who started the series with Fallout 4 and miss its movement, gunplay and polish.
What reviewers write about follows their history with the game. Newcomers, including people who call it their first Fallout or arrived from the TV show or a sale, talk about the learning curve, the slow opening and whether the hype holds up. Players with long histories, some counting earlier hours on Xbox 360 or PS3, talk about mod lists, Tale of Two Wastelands, replays and achievement runs. Both groups report crashes. Week to week across the slice, the positive share stayed between roughly 90 and 97%.
4. What the developers could do
- Ship an official stability patch for modern Windows. Crashes, freezes and endless loading screens appear in 24% of the longer reviews, technical problems of some kind come up in more than half of the negative reviews, and the fixes players rely on (a larger memory allowance, crash handling, frame pacing) already exist as community mods.
- Fix launch failures and the broken character creator on new systems. Crashes at startup or after the intro and missing textures in character creation appear in 6.5% of negative reviews, from players who never got to play at all.
- Make the Steam build as stable as the other versions. Some players report fewer crashes on GOG, Epic and Xbox, and some tell readers outright to buy elsewhere.
- Protect saves. Corrupted saves, autosaves that trap players in death loops and quests that break hours in cost players the most progress, so safer autosave behavior and fixes for known quest scripts would prevent the worst losses.
- Fix mouse sensitivity, controller detection and display options. In these reviews, mismatched menu sensitivity, phantom controllers, missing borderless and ultrawide support, and the frame-rate cap all needed .ini edits, which some reviewers say they struggled with.
- State clearly on the store page that common fix lists need all the DLC. Some buyers of the base game found out too late that Viva New Vegas and similar guides require the Ultimate Edition content.
- Add an optional sprint or faster movement setting. Slow walking comes up in 2% of the longer reviews, sometimes as the reason a player quit, and reviewers tell newcomers to install a sprint mod.
- If a remaster happens, keep the writing and choices intact and fix the engine. Reviewers who ask for one want the same game running reliably, and several worry a remake would change what they love.






