Full ReleaseXbox · PC · PlayStation

The Finals

Embark Studios · Shooter, Action

Overview

THE FINALS is the world’s first Dynamism Shooter, a free-to-play, fast-paced, physics-driven, first-person shooter set on the stage of the biggest Gameshow of the future! Fight for Fans and fortune in fully-destructible, virtual Arenas that guarantee no two rounds will ever play the same!

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GOT WHAT IT TAKES?

Viewers at home, here's the news you've been waiting to hear: THE FINALS is accepting new contestants, and that means YOU! That's right, soon the world could be watching YOU tear apart our newest dynamic arenas and seize everlasting fame!

As you know, THE FINALS is the world's greatest free-to-play combat game show! Our contestants plug in to our virtual world and join teams in escalating tournaments. They fight it out in our beautifully-rendered arenas based on real-world locations that they can alter, exploit, and even destroy.

Sure, you can aim and shoot, but contestants that add our carefully curated virtual environments to their arsenal are more likely to advance, so do anything you can imagine in the name of victory! Burn arenas to the ground! Send wrecking balls crashing into your opponents! Don't just pull triggers - pull down buildings!

THE WORLD IS WATCHING

THE FINALS thrives on spectacle, so drive your fans wild with thrilling combat and your own personal flair as you compete for worldwide fame and the support of our discerning and stylish sponsors.

Play Your Way - Whether it’s sneaking up on enemy squads with a katana in hand or ripping an entire building out from under their feet with explosives, THE FINALS lets YOU make the call! With different skills across body builds and a wide array of weapons and gadgets, you'll have all the tools to make your playstyle your own!

The World Is Your Weapon (And Enemy) - A skilled contender might go in guns blazing, but with environmental destruction in your arsenal, that’s just the start of what you can wield against your foes! All of our arenas can be altered, used, or reduced to rubble - and not just by you.

Your Rising Star - Ready for your close-up? Standing out in THE FINALS means the eyes of the world will be upon you, so you’d better look your best! Gather fans and fame as you craft a unique avatar with the help of our generous sponsors and dazzling customization options!

GET FAMOUS

This is the opportunity of a lifetime. Arenas based on iconic places, unparalleled destruction, and endless tactical possibilities await - make them your own, and the floodgates of fame will open. Your competition will have the same opportunities, so it’ll be up to you to be more clever and attention-grabbing. Are you up to the challenge? Are you the world’s next all-star?

From the game's Steam store page.

THE GAMEQ VERDICT9,998 reviews analyzed

What players are actually saying

Destruction and Cashout make it feel fresh, but brutal matchmaking, cheaters and shaky servers wear players down.

78% positive on Steam · 277,754 reviews

1. Summary

The Finals is a free 3v3v3 shooter set in a virtual game show. Its fans praise fully destructible maps that change how each fight plays out, Cashout as an objective mode they haven't seen elsewhere, and fast movement and gunplay. Short reviews calling it underrated or the best FPS the writer has played turn up again and again, and plenty of reviewers add that it is free with no pay-to-win, a fair battle pass and a big wardrobe of cosmetics. Reviews written since late May 2026, most of them short and enthusiastic, are the warmer part of the corpus (78% of them recommend the game).

Negative reviews return most often to four things: matchmaking and the skill gap, class and weapon balance, cheaters, and server problems such as desync and hit registration. New players describe being thrown against veterans and smurfs from their first match, and solo players describe teammates who leave with no backfill. Long-time players describe cheaters and false anti-cheat bans with automated appeals, and others report crashes that end in a leave penalty. Balance is where players argue with each other: every class gets called overpowered by someone, and reviewers say the Season 11 melee rework split melee users. A lot of the negative reviews still praise the core game and put the blame on matchmaking, enforcement and servers.

2. What keeps coming up

What players praise
Destruction that reshapes every fightHigh

Destruction is the feature reviewers mention most, and they stress that it changes tactics. They describe dropping floors under a cashout, punching new doors through walls with a sledgehammer and fighting in the rubble of a building that collapsed mid-match. One player put it in one line: "The destruction isn't a gimmick, it's the whole game." Another wrote that "The destruction is not only here to look cool, it's a real gameplay mechanic and it changes the way you play every game." Battlefield's destruction is the usual comparison, and a handful of reviewers name Red Faction.

Complaints about it are few and practical. Some players note that big collapses cost frames, and a handful say careless teammates destroy the very room they are defending: "Way too many teammates too happy destroying every single wall/stairs ironically making it worse for the team."

A shooter that feels new: Cashout, movement and gunplayHigh

Plenty of reviewers say The Finals plays like nothing else, calling it fresh, unique or underrated, often in a review of a line or two. Cashout, where four teams fight over vaults and the team that last plugs in a cashout gets paid, gets credit as a mode the genre hasn't had before: "It has the only new FPS game mode in forever, maybe since payload in TF2 or Bomb Defusal in CS." Movement and gunplay are praised as smooth and snappy, and players reach for Titanfall 2, TF2 and Battlefield to describe the mix.

Some find the pace exhausting. A few call it too chaotic or overstimulating, and one wrote that it "plays more like a cartoon than an actual FPS."

Free to play and never pay to winMedium

A lot of reviewers point out that the game is free and that money buys only cosmetics. Long-time players like the battle pass: reviewers say it earns back enough currency to buy the next one, and older passes can be bought and finished later, so there is little fear of missing out. One reviewer called it "The gold standard for modern-day live-service monetization. Absolutely zero pay-to-win" and another "Possibly the most consumer friendly monetization system I have ever seen". Players who think the store has grown too pushy are covered under the split panel below.

Loadout freedom across three classesMedium

The Light, Medium and Heavy builds, each with its own weapons, gadgets and specialization, get regular praise for letting players invent their own style instead of picking a hero. Reviewers enjoy combining tools: "almost every gadget interacts with other gadgets in interesting ways." Some add that nearly every weapon is viable in the right hands. That freedom also feeds the balance arguments in the next panel, since every class has fans and haters.

Character customization and cosmeticsMedium

Many players love the wardrobe, where individual clothing pieces mix and match on any class. One wrote that "the level of customisation is the best ive ever seen", and a few joke about playing dress up. Others feel the best items sit behind paid passes: "The really good things are always locked behind a pass though."

Game-show presentation and soundtrackLow

The arena-show setting, the crowd and the commentators give matches an atmosphere players enjoy: "The game is designed to be like a sports match with team names for the announcers to mention and make goofy puns about." The soundtrack has its own fans ("where can i find the soundtrack!!! awesome game awesome music!"). The noise wears on some, and one player points out that "Audience noises are very loud and cannot be turned down without turning down all sound effects."

Runs on Linux and Steam DeckLow

A small group of Linux and Steam Deck players are grateful that the game works through Proton despite its anti-cheat: "The one of the only anticheat FPS game that work on linux!" A few others report Linux-specific crashes that needed workarounds.

Where players are split
Class and weapon balanceHigh

Balance comes up in more reviews than any other disputed topic, and every class is called overpowered by somebody. Some reviewers are fed up with lights and their dashes, invisibility and swords ("who in their right mind gives the smallest and fastest class invisibility, 3 dashes"); others with heavies and the flamethrower and winch claw ("every single time that I come back, heavy is always the most OP."); and mediums with the CL-40 grenade launcher or dual blades draw their own share of anger. Melee weapons get an argument of their own: "The game punishes you for using guns in a first person SHOOTER" says one reviewer.

Other players think the sandbox is in good shape: "The guns are all rather balanced and can be seen being used by at least ONE person in high level rank play." Reviewers date a melee rework and a cut to the Light's dash to Season 11 in early July 2026. Some welcomed the change, while others posted reviews as blunt as "Melee rework was a failure". Some veterans also complain about the pace of fixes, one writing that "Embark will only hotfix the game if it's LITERALLY broken and unplayable".

Performance and optimizationMedium

Reviewers disagree about how well the game runs. Some say it runs very well for an Unreal Engine 5 game with this much destruction: "I've never played an Unreal Engine 5 game where i didn't immediatly notice performance issues, before playing The Finals." Others describe stutters, heavy CPU load, shader hitches and frame drops that grew worse with later seasons, such as "since season 4-ish the frame drops are too much for such a fast paced game". Several of the complaints come from laptop and lower-end PC owners.

Ranked play and the Cashout formatMedium

Players who like Cashout still argue about its competitive version. Critics say the format rewards teams that wait and steal at the last second: "The most effective tactic is to show up at the very last second, wipe the enemy team (or just finish them off after they fought someone else), and steal the money." Ranked players add complaints about seeding, losing rank points after a decent placement and losing heavily when a teammate drops: "Hours of ranked grinding can be taken away in the span of a couple games". A few reviewers suggest sticking to casual modes such as Point Break and Power Shift, while some players say they enjoy ranked.

Store prices and battle passesLow

A smaller group than the one praising the monetization feels it has grown greedier, pointing to a $30 ultimate pass, extra paid mini-passes and bundles priced just above the currency packs. "Im sorry but were doing $10 battlepasses in the middle of $30 battlepass seasons?" asks one player. Some veterans also complain that the weekly store gets more attention than the game: "the constant store updates with no changes or balances to the actual game."

What frustrates players
Matchmaking and the skill gap for new playersHigh

New players describe being matched against veterans and smurf accounts from their first games: "Match after match, as a player with under 1,000 kills, I kept getting matched against veterans with 40k, 60k, 80k+ eliminations." One newcomer, put against people who had played since season 1, wrote: "Contrary to most companies beliefs when people get steam rolled every match it's not fun and it doesn't make them want to play the game more." Some give up within a few hours ("Unplayably horrendous new player experience, and it does not get better."), and another newcomer called it "Easily the worst new player experience of the decade." Veterans raise matchmaking too, describing lopsided ranked lobbies ("I was in Gold also getting queued against rubies.") and cycles of easy and impossible matches.

Players who stuck with it warn that learning takes a long time ("addicting, but you will be bad for your first 90 hours"), and a few welcomed the addition of bot matches: "They added bot matches and it progresses all the challenges and Emerald skin unlocks, so you no longer need to rely on a big player base to play this game." Newcomers ask for a protected space to learn: "Add a beginner friendly mode that can actually help people learn the game and understand mechanics".

Cheaters and weak anti-cheatHigh

Cheating complaints come mostly from experienced players. They describe aimbots, wall hacks and controller adapters in every mode, reports that seem to change nothing, and banned players returning on new free accounts: "Filled to the brim with cheaters, anti-cheat practically nonexistent." One reviewer noted that cheating is worst "in the modes that don't offer you a kill-cam, like Team Deathmatch." A few long-time players disagree about the scale and write that they rarely meet cheaters.

Servers, desync and hit registrationHigh

Players describe dying behind cover, shots that do not register, rubber-banding and the yellow or red network icon mid-match: "it all comes down to the crappy servers, they are so desynced its insane". One player adds that there is no ping readout: "I sure love not being able to see my ping!" Some long-time players tie worse servers to particular seasons.

Solo queue: teammates, leavers and no backfillMedium

Solo players describe teammates who ignore the objective, quit when a match turns, or never get replaced, leaving a team of two against full squads: "half your team leaves in the first 2 minutes of a match and you get no one to fill". Others are dropped into matches already lost. Some reviewers' advice is blunt ("DO NOT! Play this with squad fill."), and positive reviews keep saying the game is at its best with friends. "The META is having fun with your friends" is how one player summed it up.

Crashes, launch errors and penalties for themMedium

A steady stream of reviews reports crashes, freezes on loading screens and launch errors, often after an update. Reviewers mention anti-cheat kicks for supposed game file modification, error codes and launch failures after patches. The penalty that follows makes it worse: "Game crashes all the time and gives you a leaving penalty." Players in ranked describe losing rank points for matches they were kicked from.

False bans and automated appealsMedium

A smaller group reports permanent bans they believe were false, often blaming what they call the AI anti-cheat and support replies that feel automated. Reviewers say bans hit players using gyro aiming or Steam Input ("DO NOT play this game while using steam input or a steam controller"), and some report that such bans were later lifted. Their main worry is that no human reviews the case: "The risk of losing your account due to a false positive is simply too high." Some of them tell readers not to spend money on the game because of it.

Small player base and dead regionsLow

Players in Oceania, Asia and the Middle East describe long queues, empty modes and matches on distant servers: "DEAD OCE PLAYER BASE", and from another region, "leaving me to play on servers with well over 200ms ping". Some positive reviews also wish the game had more players, and some veterans tie the small population to the matchmaking gaps above.

AI-voiced announcersLow

Some players dislike the AI-generated commentator voices and want human actors back: "They've make enough money to hire voice actors". Others simply find them distracting: "could do with less ai voicelines tho, the announcers' talking takes me out of the immersion a bit".

Slow content and removed modes and featuresLow

Veterans complain that new weapons and maps arrive slowly ("theyll at best provide 1 new gimmick every 3 months") and miss things that were taken out, such as Terminal Attack, Head2Head and the thermal vision gadget: "This will stay negative until they bring back thermal vision". One also asks for a basic competitive feature: "please add a match history, as a pvp game there is no way it doesnt have that."

Install and update sizeLow

A few players balk at the download and the size of frequent patches: "an install size of roughly 80G is honestly unacceptable for what the game is."

Footstep audioLow

A handful of players say enemies are too hard to hear in the noise of a fight: "You simply do not hear them accurately or loudly enough until they are already breathing down your neck."

3. The player conversation

Most positive reviews are a line of enthusiasm ("peak", "best FPS", "underrated"). Many come from the large wave of new reviews that began in late May 2026, including some from players who came for an Arc Raiders reward quest: "I tried the game just to get a reward for arc raiders, now I can't stop playing it". The negative reviews run longer, and some have been edited over several seasons by long-time players who still love the core and list what has worn them down. Plenty of positive reviews carry the same complaints as the negative ones.

Newcomers talk about the skill gap, smurfs and losing every match; solo players talk about teammates and leavers; veterans talk about cheaters, balance, servers, false bans and a store that seems to get more attention than fixes. Balance is argued in both directions, mostly between players of different classes.

The week reviewers tie to the Season 11 launch in early July 2026 was the busiest in the reviews (715 reviews, 80% positive). Weekly positivity slipped to between 71% and 77% from late July through August, when reviewers describe the melee rework fallout, crash and launch problems after updates, and ranked frustrations, then recovered to between 77% and 82% through September and early October.

4. What the developers could do

  1. Protect new players in matchmaking. Newcomers and mid-ranked players describe being matched against veterans and smurfs, and reviewers ask for a beginner space and tighter rank gaps.
  2. Step up cheater enforcement and add kill cams everywhere. Cheating complaints come mostly from long-time players, who say reports change nothing, and one points out that modes like Team Deathmatch lack the kill cams that expose cheaters.
  3. Fix desync and hit registration and show ping. Dying behind walls and shots that do not register run through the server complaints, and some players want a ping number and network stats to understand what is happening.
  4. Put a human review behind anti-cheat bans. Players who say they were falsely banned, including gyro and Steam Input users, describe automated appeals with no way to prove their case.
  5. Backfill leavers and stop punishing crash victims. Solo players lose matches to quitting teammates, and players who crash or get kicked by the server say they still receive leave penalties and rank losses.
  6. Balance more often during seasons. Every class has a crowd calling it overpowered, and veterans say fixes wait for season launches while the same weapons dominate.
  7. Restore stability and performance after updates. Reviewers report crashes, launch failures and frame drops that arrive with patches, and a few mention the large install.
  8. Add match history and detailed stats. A few players ask for a record of past matches and performance to track improvement.

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