Ark: Survival Evolved
Studio Wildcard · Survival, Open World, Adventure
Overview
Stranded on the shores of a mysterious island, you must learn to survive. Use your cunning to kill or tame the primeval creatures roaming the land, and encounter other players to survive, dominate... and escape!
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As a man or woman stranded naked, freezing and starving on the shores of a mysterious island called ARK, you must hunt, harvest resources, craft items, grow crops, research technologies, and build shelters to withstand the elements. Use your cunning and resources to kill or tame & breed the leviathan dinosaurs and other primeval creatures roaming the land, and team up with or prey on hundreds of other players to survive, dominate... and escape!
Dinosaurs, Creatures, & Breeding! -- over 100+ creatures can be tamed using a challenging capture-&-affinity process, involving weakening a feral creature to knock it unconscious, and then nursing it back to health with appropriate food. Once tamed, you can issue commands to your tames, which it may follow depending on how well you’ve tamed and trained it. Tames, which can continue to level-up and consume food, can also carry Inventory and Equipment such as Armor, carry prey back to your settlement depending on their strength, and larger tames can be ridden and directly controlled! Fly a Pterodactyl over the snow-capped mountains, lift allies over enemy walls, race through the jungle with a pack of Raptors, tromp through an enemy base along a gigantic brontosaurus, or chase down prey on the back of a raging T-Rex! Take part in a dynamic ecosystem life-cycle with its own predator & prey hierarchies, where you are just one creature among many species struggling for dominance and survival. Tames can also be mated with the opposite gender, to selectively breed successive generations using a trait system based on recombinant genetic inheritance. This process includes both egg-based incubation and mammalian gestation lifecycles! Or put more simply, raise babies!
You must eat and drink to survive, with different kinds of plants & meat having different nutritional properties, including human meat. Ensuring a supply of fresh water to your home and inventory is a pressing concern. All physical actions come at a cost of food and water, long-distance travel is fraught with subsistence peril! Inventory weight makes you move slower, and the day/night cycle along with randomized weather patterns add another layer of challenge by altering the temperature of the environment, causing you to hunger or thirst more quickly. Build a fire or shelter, and craft a large variety of customizable clothing & armors, to help protect yourself against locational damage & extreme temperatures using the dynamic indoor/outdoor insulation calculation system!
By chopping down forests full of trees and mining metal and other precious resources, you can craft the parts to build massive multi-leveled structures composed of complex snap-linked parts, including ramps, beams, pillars, windows, doors, gates, remote gates, trapdoors, water pipes, faucets, generators, wires and all manner of electrical devices, and ladders among many other types. Structures have a load system to fall apart if enough support has been destroyed, so reinforcing your buildings is important. All structures and items can be painted to customize the look of your home, as well as placing dynamically per-pixel paintable signs, textual billboards, and other decorative objects. Shelter reduces the extremes of weather and provides security for yourself and your stash! Weapons, clothing & armor gear can also be painted to express your own visual style.
Pick seeds from the wild vegetation around you, plant them in plots that you lay down, water them and nurture them with fertilizer (everything poops after consuming calories, which can then be composted, and some fertilizer is better than others). Tend to your crops and they will grow to produce delicious and rare fruits, which can also be used to cook a plethora of logical recipes and make useful tonics! Explore to find the rarest of plant seeds that have the most powerful properties! Vegetarians & vegans can flourish, and it will be possible to master and conquer the ARK in a non-violent manner!
By bringing sufficient rare sacrificial items to special Summon locations, you can capture the attention of the one of the ARK’s god-like mythical creatures, who will arrive for battle. These gargantuan monstrosities provide an end-game goal for the most experienced groups of players and their armies of tames, and will yield extremely valuable progression items if they are defeated.
Create a Tribe and add your friends to it, and all your tames can be commanded by and allied to anyone in your Tribe. Your Tribe will also be able to respawn at any of your home spawn points. Promote members to Tribe Admins to reduce the burden of management. Distribute key items and pass-codes to provide access your shared village!
All items are crafted from Blueprints that have variable statistics and qualities, and require corresponding resources. More remote and harsh locales across the ARK tend to have better resources, including the tallest mountains, darkest caves, and depths of the ocean! Level-Up your player character by gaining experience through performance actions, Level-Up your tames, and learn new "Engrams" to be able to craft Items from memory without the use of blueprints, even if you die! Customize the underlying physical look of your character with hair, eye, and skin tones, along with an array of body proportion modifiers. As you explore the vast ARK, you'll find clues left by other Survivors who have made the ARK their home in ages past, in the form of collectible detailed 3D "Explorer Notes". By uncovering all of these, you can begin to piece together the true nature of the ARK, and discover its purpose!
Everything you craft has durability and will wear-out from extended use if not repaired, and when you leave the game, your character remains sleeping in the persistent world. Your inventory physically exists in boxes or on your character in the world. Everything can be looted & stolen, so to achieve security you must build-up, team-up, or have tames to guard your stash. Death is permanent, and you can even knock out, capture, and force-feed other players to use them for your own purposes, such as extracting their blood to for transfusions, harvesting their fecal matter to use as fertilizer, or using them as food for your carnivorous tames!
The mysterious ARK is a formidable and imposing environment, composed of many natural and unnatural structures, above-ground, below-ground, and underwater. By fully exploring its secrets, you’ll find the most exotic procedurally randomized creatures and rare blueprints. Also to be found are Explorer Notes that are dynamically updated into the game, written by previous human denizens of the ARK from across the millennia, creatively detailing the creatures and backstory of the ARK and its creatures. Fully develop your in-game ARK-map through exploration, write custom points of interest onto it, and craft a Compass or GPS coordinates to aid exploring with other players, whom you can communicate with via proximity text & voice chat, or long-distance radio. Construct & draw in-game signs for other players to help them or lead them astray... And yet.. how do you ultimately challenge the Creators and Conquer the ARK? A definitive end-game is planned.
On the 100+ player servers, your character, everything you built, and your tames, stay in-game even when you leave. You can even physically travel your character and items between the network of ARK's by accessing the Obelisks and uploading (or downloading) your data from the Steam Economy! A galaxy of ARKs, each slightly different than the previous, to leave your mark on and conquer, one at a time -- special official ARKs will be unveiled on the World-map for limited times in singular themed events with corresponding limited-run items! Furthermore, you can now design or randomize your own unique 'Procedurally Generated ARKs', for infinite replayability and endless surprises.
You can play single-player local games, and bring your character and items between unofficial player-hosted servers, back and forth from singleplayer to multiplayer. Mod the game, with full Steam Workshop support and customized Unreal Engine 4 editor. See how we built our ARK using our maps and assets as an example. Host your own server and configure your ARK precisely to your liking. We want to see what you create!
The over-the-top hyper real imagery of the ARK its creatures is brought to expressive life using a highly-customized Unreal Engine 4, with fully dynamic lighting & global illumination, weather systems (rain, fog, snow, etc) & true-to-life volumetric cloud simulation, and the latest in advanced DirectX11 and DirectX12 rendering techniques. Music by award-winning composer of "Ori and the Blind Forest", Gareth Coker!
From the game's Steam store page.
THE GAMEQ VERDICT10,000 reviews analyzed
What players are actually saying
1. Summary
More than a decade after its 2015 early access, ARK: Survival Evolved still gets praised for the same loop: you wash up on a beach, survive dinosaurs, then tame, ride and breed them, ideally with friends. Dinosaurs come up in 35% of the reviews that give reasons, and the praise is specific: taming takes planning and can go wrong, different creatures do different jobs, and one fan who calls the UI a mess still singles out flying a first tamed bird over the island at sunset. Mods, adjustable rates, single-player and private servers let players set the game up the way they like. When reviewers compare it with Ascended and pick a side, far more pick Evolved, mostly because it runs on weaker PCs and keeps its mod library.
The complaints are mostly technical. 39% of the longer reviews mention bugs, crashes or performance: creatures stuck in rocks or falling under the map, poor frame rates on good hardware, and, since the Aquatica update (which reviewers date to July 2025), a main menu that freezes and loads that run 10 to 30 minutes. The fix players pass on is to switch to the "preaquatica" beta branch before playing. Reviewers also report an install of 300 to 500 GB with every DLC map, trouble joining friends' sessions and the occasional lost save. Most reviews still recommend the game, and some of the positive ones come with setup instructions attached.
2. What keeps coming up
What players praise
Taming, riding and breeding dinosaursHigh
Dinosaurs or creatures come up in 35% of the reviews that give reasons, and taming, breeding or imprinting specifically in 18%. Players describe the climb from naked survivor to a tribe with an army of tames as the reason the game works. One reviewer who calls ARK "a bad game that I love" lists "Taming is a real project with real risk, not a fetch quest" among what it gets right; a Jurassic Park fan wrote that "this game felt like being let loose on an island full of dinosaurs that could eat you, or that you could capture and put to work." Reviewers also like using different creatures for gathering, travel and fighting, and the risk of losing a favourite tame. The reviewer who calls the UI a mess still adds: "And then you tame your first Argentavis, fly over the island at sunset, and remember why nothing else scratches this itch." The complaints in this area are about creature AI and taming times on default settings, covered below.
Playing with friendsHigh
21% of the longer reviews mention friends, family or co-op, and a frequent line is that ARK is fine alone and much better with a group, splitting jobs, raising babies and taking on bosses together. Some couples, siblings and parents who played with their kids describe it as a shared hobby that lasted years. Getting connected is its own frustration, covered below: some of the reviews that praise co-op also say they spent hours failing to join a friend's session.
Mods, custom settings and private serversMedium
15% of the longer reviews talk about mods. Players treat mods and boosted rates as the answer to the grind and the rough edges; one player who has tried both official and unofficial servers says they "can only recommend playing this game with mods, friends, and increased rates." Single-player, non-dedicated sessions and rented or self-hosted servers come up as the ways to play now that, as reviewers note, the official servers have closed: "Things like mods, solo play, and private servers make lots of viable styles of play." Reviewers say the Aquatica update broke mods for a time, and heavily modded loads are still slow.
A large world with plenty of contentMedium
Reviewers like the size and variety of the maps, including free ones they name such as Ragnarok, Valguero, Lost Island and Fjordur, along with the caves, bosses, lore notes, music and creature sounds. Some call the game beautiful for its age; others say it looks dated on lower settings. Players who reach the end say there is still more to do across the maps and DLC, and some call the paid story maps worth buying ("The DLCs actually add a lot to the game").
Years of memoriesLow
Some long reviews are mostly nostalgia: players who started on Xbox, PlayStation or mobile as kids, met friends on community or roleplay servers, and recommend the game for the memories while listing its faults. "Most of my time was on RP servers, and that's where ARK really became something special for me."
Where players are split
Evolved versus AscendedMedium
15% of the longer reviews bring up ARK: Survival Ascended. Reviews that plainly prefer Evolved far outnumber those that send people to Ascended, and the reasons they give are practical. Evolved runs on modest PCs ("way better then its counter part ASA because this is better for worse computers"), has a mature mod library, and has "paid DLC maps but no pay-to-win creatures". Some players say they can't run Ascended at all and play Evolved instead. Those who lean the other way say Ascended looks better and has more to do, one notes it roughly halves memory use, and with Evolved's official servers gone, one fan of Evolved wrote "sadly servers gone gotta play ark ascended for multiplayer".
The grind and the time it eatsMedium
8% of the longer reviews discuss the grind, and they disagree. Some enjoy the long climb and the late-game breeding for mutations: "End game leveling takes FOREVER which keeps things fun for players with a lot of hours into it." Others find default taming times and boss preparation a chore: "It shifts from a fun survival game into a perpetual, mind-numbing grind of breeding dinosaurs for mutations." Solo players raise it too ("the grinding in the late game gets really boring quickly especially in singelplayer"), and some get around it by raising rates. Fans and critics both warn that the game takes over your schedule ("This game will consume your time and will be like a second job sometimes."), some fondly, some as a reason not to start.
Public servers and PvPMedium
6% of the longer reviews raise mega tribes, offline raids, meshing or cheaters. Long-time PvP players describe the rush of tribe wars and alliances, while the advice they give newcomers is to stay off public servers at first: "Play alone or with friends on a private server first, don't even think of starting on public, you will get bullied." Several describe logging in to find a base wiped while they were away. Others note the official servers for Evolved are gone, so public play now means community servers, which some find thriving and others find hard to locate.
A harsh start with little guidanceLow
Some newcomers enjoy being dropped on a beach with no instructions, and some veterans tell beginners to explore before watching guides. Others quit early because the game explains almost nothing: "Put you naked on the beach and left alone." They mention not knowing how to tame, what items do or how to set single-player difficulty, and one asks for preset modes: "you should also have preset game modes like the easy, hard and hardcore modes in the mobile version". Some reviews point new players to the wiki or YouTube.
Price and paid DLCLow
Reviewers describe the base game as cheap and often discounted, and some tell others to wait for a sale: "Never buy this game and its DLCs at full price." Players disagree about the DLC. Some say the paid story maps are worth it; others resent paying for most of the story. Aquatica, the paid map that reviewers say arrived with the July 2025 update, draws complaints of its own ("Don't get aquatica unless you wanna chuck out double the money for a bugged map.").
What frustrates players
Bugs and creature AIHigh
21% of the longer reviews call the game buggy or glitchy, and the complaint turns up in positive reviews as well as negative ones. Many of the bugs players describe involve creatures: tames clipping into rocks, buildings or the floor, falling under the map, refusing to follow through gates, flyers landing badly. "Stuck inside a dino, dino stuck inside building, dino stuck in rock", as one player listed it, and another lost tames to "Dino getting under map when you die making them suffocate". Odd physics, random teleporting and vanishing items come up too. Some fans say the bugs are part of the charm; for others they ruin the run.
Performance on PCHigh
18% of the longer reviews bring up optimization, frame rate or lag. Players with recent hardware describe low frame rates, stutter and hitching even on low settings, and some veterans say it has never run well. Some found workarounds, for example that "launching the game without Battleye AntiCheat GREATLY improves performance", and a few with mid-range PCs report it running fine. A Steam Deck owner questioned the Verified badge after foliage flicker and an unresponsive menu.
Menu freezes, crashes and long loads since AquaticaMedium
12% of the longer reviews mention crashes or freezes, and 7% name the Aquatica update directly. Their accounts line up: since that update, which reviewers date to July 2025, the game "freezes after sitting on the main menu for more than roughly 5 seconds", locks up if you tab out during loading, and takes 10 to 30 minutes to load a single-player world or a modded server. The fix players repeat is to switch to the "preaquatica" beta branch in Steam. 81 of the 171 reviews that bring up Aquatica mention that branch or the beta setting, some in capitals ("THIS WILL PREVENT FROZEN MAIN MENU & LOADING SCREEN."). Several negative reviews come from new buyers who hit the freezes or loads in their first hour or two and refunded, or who ran past Steam's refund window while troubleshooting.
The install sizeMedium
12% of the longer reviews bring up the install size or storage, and players put the full install with DLC maps at 300 to 500 GB: "There is NO REASON why this game should be over 400 GB to download". A few say the store listing understates it ("Store still says 60gb."). One player found that unticking DLC maps in Steam brought it down to about 160 GB and the pre-Aquatica branch to about 120 GB, while another says Steam re-downloads the maps if you delete them. Long download times on slow connections are part of the same complaint.
Joining friends' sessionsLow
Few reviews raise this, and those that do describe hours lost before playing at all. Players report connection timeouts on non-dedicated sessions, hosts who can be joined by one friend but not another, and sessions that worked once and never again. "I have about 18 hours in this game, 15 of which were wasted trying to connect to my friend."
Lost single-player savesLow
A small number of reviews describe losing a world or character, and the stories are similar: a crash, a PC shutting off or a map change, then a reset world or a character creation screen where the progress used to be ("I was horrified to see the character creation screen."). One player lost more than 60 hours on a single-player world. Players pass on workarounds such as forcing saves with the saveworld console command or saving every few minutes.
Lighting that blinds or blacks outLow
Some reviews complain about the lighting: the sun's glare whites out the screen, and nights and forests are close to pitch black. "During the day the glare is so bad it flashbangs you", wrote one player, "and at night it is so dark even with a torch you still can't see".
Fixes that never cameLow
Some veterans say the same bugs have been there since launch with no fix, and that the game feels left behind now that the official servers have closed and, as they describe it, development has moved to Ascended. One, complaining of no bug fixes in years, wrote that "The game literally regularly freezes in the MAIN MENU on a high end PC", and that dinosaur pathfinding has got worse. Several of them point to the Aquatica update as an example of a late update that broke more than it fixed.
3. The player conversation
Affection and exasperation often sit in the same review. A love-hate relationship is a recurring description ("the best worst game", "the most fun an abusive relationship can be."), and some thumbs-up reviews read like warnings. The short reviews are mostly praise ("good game", "dinos"); the longer ones are more divided and hold most of the technical complaints. Sentiment was steady through 2026: every month from January to October landed between 80% and 82% positive.
Newcomers and veterans write about different things. The reviews about menu freezes and long loads, and about failing to join friends, mostly come from players with a few dozen hours or less, and players who mention coming from console or mobile tend to have fewer hours on the PC version. Players with hundreds or thousands of hours write about Aquatica, broken mods, PvP mega tribes, the closed official servers and Ascended. Reviews first written before 2026 and revisited later are colder (65% positive, against 81% for reviews written in 2026), and their edits describe changing their minds after Aquatica, after the server closures or after trying Ascended.
4. What the developers could do
- Fix the main-menu freeze and long loads on the default branch, or make the pre-Aquatica build the default. The freeze-and-load complaints come mostly from new buyers, several of whom refunded in their first hour or two, and the fix fans repeat is a beta branch that newcomers have to be told about.
- Do a performance pass for mid-range PCs. 18% of the longer reviews bring up frame rate, lag and stutter, often on hardware that runs newer games well.
- Fix creature pathing and the stuck-under-map bugs. Players describe tames stuck in rocks, floors and buildings, or suffocating under the map, in detail, often after losing tames and hours of work to them.
- Shrink the default install and correct the store's size listing. Players put the full install at 300 to 500 GB, a few point out the store still says 60 GB, and one only found later that unticking DLC maps cut it to about 160 GB.
- Make joining a friend's session reliable. Co-op is a large part of what players praise, and connection timeouts on non-dedicated sessions keep some groups from playing together at all.
- Protect single-player saves with automatic backups. Players who lost worlds or characters after a crash are passing around console commands to force saves.
- Give new players a guided start and difficulty presets. Some newcomers quit because nothing explains taming or settings, and one asks for the easy, hard and hardcore presets of the mobile version.
- Add brightness and glare options for day and night. The blinding sun and pitch-black nights come up in some reviews, and one player found no glare setting at all.






