Full ReleaseXbox · PC · PlayStation

Farming Simulator 25

Giants Software · Simulation, Management

Overview

Farming Simulator 25 invites you to join the rewarding farm life, single-handedly or cooperatively in multiplayer. This Farm is Your Farm!

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Farming Simulator 25 invites you to join the rewarding farm life. Whether you build your legacy single-handedly or cooperatively in multiplayer - it’s your farm, you decide!

This Farm is Your Farm!

Build a farm along winding rivers and historic grain elevators in North America, surrounded by ponds in Central Europe, or in a lush East Asian landscape filled with rice paddies near a neon-lit port city. Grow crops, tend to animals, practice forestry, and manage an empire of business ventures with farm shops, productions, and constructions!

Weather-Changing, Ground-Deforming Atmosphere

Twisters and hail add new challenges, prompting farmers to prepare and assess the impact on their crops. Tire tracks also leave an impact thanks to ground deformation and plenty of new weather effects, making the view on your farm more romantic and immersive. Start the day with sun rays breaking through the treetops, illuminating the morning mist with golden light!

Asian Farming, New Crops & Animals

Grow two types of rice on water-retaining rice fields, or spinach, peas, and green beans as Farming Simulator 25 extends the choice of crops to 25 in total. Various tree species plus greenhouse vegetables offer even more variety. Adding Asian farming, you roam the fields operating new types of equipment, while mighty buffalo and goats join cows, sheep, pigs, chickens, horses, and other livestock in pens and pastures. Baby animals, too!

Authentic Machinery - GPS activated!

Farm more precise with GPS-assisted steering and improved automation. Operate over 400 authentic vehicles & tools from more than 150 international top brands. Including Case IH, CLAAS, Fendt, John Deere, Kubota, Massey Ferguson, New Holland, Valtra, and many more. Choose your favorite brand or discover exciting new technology!

Quality-of-Farming Improvements

Feel a deeper connection to fields and nature thanks to a general tech upgrade: Improved graphics and physics based on the latest GIANTS Engine 10 refine the experience. Improved accessibility and quality-of-life features make Farming Simulator 25 the most beginner-friendly way to start your life as a newfound or returning farmer. If that’s not enough, download developer-tested user creations from the in-game ModHub!

From the game's Steam store page.

THE GAMEQ VERDICT9,998 reviews analyzed

What players are actually saying

A relaxing, endlessly moddable farming sandbox, held back by stutter-prone performance, bugs and AI workers that split players.

87% positive on Steam · 59,696 reviews

1. Summary

Farming Simulator 25 is well liked, and its faults are well known. Players recommend it as a calm game to put on after work, a farm sandbox some call addictive, and a base that mods and the in-game ModHub keep growing. Playing with friends, the detailed licensed machines, the lighting and the extra systems (production chains, animals, forestry, new crops such as rice) add to that. A handful of reviewers who farm in real life say it feels close to the real thing.

Bugs and crashes come up in more negative reviews than anything else, including updates that reviewers say broke their saves. Stutter and performance, AI workers that get stuck or miss strips of field, and doubts about whether it is a real step up from Farming Simulator 22 follow. Newcomers say the game explains very little. Smaller sets of complaints cover DLC and season pass pricing, wobbly physics, multiplayer desync and a dedicated server that, according to reviewers, needs a second copy of the game.

2. What keeps coming up

What players praise
A relaxing, absorbing way to unwindHigh

Short reviews call it "relaxing", "chill" or "addictive" again and again, and some longer ones describe it as the game they put on after a long day at work to switch off. One player wrote: "If you are looking for a game to completely decompress after a long, exhausting day at work, this is it." Another put it simply: "I enjoying playing FS25 to relax and play a really chill game for a few hours at a time." A smaller group finds the same loop boring (covered under the split topics below).

Mods and the in-game ModHubHigh

Mods come up in more reviews than any other single topic. Players like being able to browse and install mods from inside the game through the ModHub, and they credit modders with new maps, equipment, Courseplay and AutoDrive helpers, and quality-of-life fixes. Some go further and say mods are what make the base game complete, covering for weak AI workers, few maps or missing features. A negative reviewer put it this way: "Much like Skyrim, the mods make these games." Other negative reviews bring up mods as the only fix for problems they say the developers left alone. A few multiplayer groups point out that everyone needs the same mods and DLC to play together.

Playing with friendsMedium

Positive reviews often mention farming with friends, partners or family. A few describe splitting the work, one person harvesting while another hauls or looks after the animals, and some praise crossplay. Multiplayer also draws its own technical complaints, covered under frustrations.

Visuals, machines and soundMedium

Reviewers praise the lighting, weather and fields and the detail of the licensed tractors, combines and trucks, and a few single out the engine sounds. For machinery fans, the large roster of real brands is a draw on its own. Some disagree on the looks: they find the graphics dated next to other recent games and the fog heavy.

Depth and freedom to play your wayMedium

You can grow crops, raise animals, run forestry, build production chains, take contracts or work on construction projects, at whatever difficulty you choose, and players like that range. New crops such as rice, the ground deformation and the larger set of systems are why some say this entry feels bigger, and a few praise the baby animals and new breeds. Reviewers also describe starting with almost nothing and enjoying slowly building an empire.

Close to real farmingMedium

A handful of reviewers who farm in real life, or whose family does, say the machinery and field work feel authentic ("I am a farmer in real life. It is extremely accurate and fun to play"), and a couple of reviews say it teaches children about farming. A smaller group disagrees: they call it a tractor driving game more than a farming sim, missing crop disease, irrigation choices, repairs and fuller animal care. Realism comes up far more often as praise than as a complaint.

GPS, steering assist and smarter headlandsLow

Players who came from earlier entries single out the built-in GPS, steering assist and tramlines as improvements that used to require mods. A few say the AI now handles headlands better than before, though opinion on the AI workers overall is mixed (see frustrations).

Where players are split
How much changed since Farming Simulator 22High

Reviewers who compare the game with 22 fall into two camps. One calls Farming Simulator 25 a reskin of 22 with better lighting, says the engine and physics have barely moved, and tells others to keep their old copy or buy on sale. "If you own FS22, dont buy this version at full price." A long-time player asked: "do I feel like the physics have improved in 10 years over 5 versions of the game that I own? Not at all". The other camp calls it a clear upgrade, pointing to GPS, new crops, better visuals, animals and construction. A negative review takes a middle position: "First farming simulator game? I'd recommend it. Already have 22? Then you're not missing much."

Learning curve and missing in-game guidanceMedium

The tutorial is thin, newcomers say, and they had to learn which trailer, header or tool fits which machine from YouTube, wikis or Google. "The game does absolutely nothing to help you in your quest to become a farmer." Shop listings that don't explain compatibility and production chains with little explanation also come up. Others say the confusion fades within a few sessions and that working it out is part of the fun.

Repetitive work: soothing or boringLow

Fans enjoy the repetitive field work, but some reviewers find it boring once the farm is set up, or say the grind to afford new equipment drags. Some positive reviews pre-empt this by warning that the game suits people who like routine.

What frustrates players
Bugs, crashes and updates that break savesHigh

Bugs and crashes are the most common complaint in negative reviews. Players report crashes while loading a map, shaders stuck compiling at 100% (especially when joining multiplayer), and save files that corrupted or vanished. Updates are a sore point of their own: reviewers describe patches that crashed their game on load or made performance worse, and one says an update brought back trees they had cleared, placing them through buildings built later. "An update should NEVER restore map objects that a player deliberately removed and place them through buildings and other objects created later." A few launch reviews, edited later, say most early bugs have since been fixed, while newer reviews keep raising fresh ones.

Performance and stutterHigh

Stutter, frame drops and poor 1% lows come up in reviews from players with strong PCs as well as weaker ones, and a few blame the engine leaning on a single CPU core. Some say drops are worst while harvesting or with several AI workers active. "I do not expect the game to be running at 54fps with 30fps 1% lows, just because I have 2 AI workers harvesting!" Slow loading also comes up, and a couple mention grass and textures popping in around the player. A smaller group says it runs fine and smoothly, so experiences vary by setup.

AI workersHigh

Hired workers draw a steady stream of complaints. Players describe workers stuck on trees, poles and fences, "Target is unreachable" errors, missed strips on odd-shaped fields, and slow, wide turns. A few want the workers to take on different jobs: the AI won't reliably haul from a combine or unload, so the player ends up driving trucks while the AI runs the harvester. "I don't want the AI to operate the cool harvester while I haul grain. I want to operate the cool harvester. Let the AI do the hauling." A negative reviewer said: "You are basically the bus-boy for the AI." Reviewers disagree on whether the AI improved since 22: some call it clearly better, others say it is worse.

DLC, season pass and pricingMedium

Reviewers object to the number and cost of DLC packs, the season pass, and expansions such as Highlands Fishing, which some call shallow and overpriced while others love it. A couple of early buyers complain that the base price dropped by about $20 within a year, so a bundle with the expansion later cost what they had paid for the base game. Multiplayer groups dislike that everyone must own the same DLC to share a save. A common piece of advice is to buy the base game on sale and skip the packs until they are discounted too.

Physics, traffic and vehicle handlingMedium

Bales, pallets and logs that jump, bounce or explode, vehicles flipping on curbs, and trailers catching on objects are familiar complaints, often framed as unchanged since older entries. AI road traffic draws its own criticism: cars that can't be moved, ignore stop signs or block a tractor. A few reviewers dislike the walking movement, saying the character slides around.

Multiplayer problems and the dedicated server licenceMedium

Co-op players report lag, desync, steering input delay for anyone who isn't the host, connection errors and trouble joining. Hosting a dedicated server angers a smaller group because, they say, it requires buying the game again. "If you plan to host your own server the game requires you to buy a second license, I will not pay twice for something i already own"

ContractsLow

Contract players report jobs stuck below 100% (weeding and herbicide work comes up most), contracts expiring at midnight with large penalties, unsuitable rental equipment, and fields that can't be finished. "The game randomly assigns contracts to dead fields, or fields that are unharvestable."

Menus, shop and settingsLow

Reviewers find the shop hard to browse, with no clear way to see owned equipment or compatible tools, and the menus slow to navigate. Settings that move in large steps, a restart to change the display mode, missing borderless window support and keybind problems also come up.

Controllers, wheels and mapsLow

A smaller group reports steering wheel force feedback, shifter and controller issues, and keybinds that reset. Others wish for more and larger maps, a few of them North American ones, and say the base maps feel small once a farm grows.

3. The player conversation

Most reviews are short endorsements, and the ones that give reasons often name relaxation, mods or playing with friends. Some negative reviews say the reviewer still enjoys farming and is fed up with bugs, AI or performance. The negative reviews come back most often to technical faults, the comparison with 22, AI workers and pricing (DLC, the season pass, the second licence for servers).

Newcomers to the series talk about the learning curve and the calm, and some recommend it as a first Farming Simulator. Returning players from 22 and 19 drive the "reskin" debate and the physics complaints. Complaints about updates that broke long-running saves and about CPU bottlenecks tend to come from players with hundreds of hours in the game.

Launch was rough: 69.5% of launch-week reviews were positive, and the week after was lower still. By the third week the share had climbed to 84.8%, and from June 2025 onward every week sat between the low 80s and mid 90s. Later reviews still raise bugs, alongside update problems, DLC value and the dedicated server licence.

4. What the developers could do

  1. Rework AI workers so they can haul and unload. Reviewers describe AI that gets stuck on objects and misses strips, and some want it to run the grain cart so they can drive the harvester themselves.
  2. Test updates against long-running saves. Reviewers describe patches that crashed games on load or hurt performance, and one says an update put cleared trees back inside buildings on an existing save.
  3. Spread the engine's work across more CPU cores. Players report stutter and poor 1% lows, and a few tie them to a single CPU core, worst while harvesting or running several AI workers.
  4. Fix crashes, shader compiling hangs and save corruption. Crashes on map load, shaders stuck at 100% and lost saves come up across negative reviews.
  5. Drop the second licence requirement for dedicated servers and fix client-side desync. Co-op players object to paying twice to host and report steering delay and connection errors for anyone who isn't the host.
  6. Price DLC and season passes in line with their content. Reviewers call some packs and the fishing expansion overpriced, and multiplayer groups say needing matching DLC keeps friends apart.
  7. Explain equipment compatibility and systems inside the game. Newcomers say they needed YouTube to learn which tools fit which machines and how production chains work.
  8. Fix physics glitches, AI traffic and broken contracts. Bouncing bales and pallets, curb flips, immovable traffic and contracts stuck below 100% are long-running annoyances that reviewers say carried over from older entries.

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