Major ExpansionPC

Guild Wars 2: Secrets of the Obscure

ArenaNet · RPG, MMO, Adventure

Overview

Guild Wars 2: Secrets of the Obscure™ is the fourth Guild Wars 2 Expansion. Embark on an epic journey and uncover the mysteries of the Wizard's Tower as you defend the skies against incursions from the Mists.

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Guild Wars 2: Secrets of the Obscure™ is the fourth Guild Wars 2 Expansion. In a world finally safe from the Elder Dragons' corruption, new threats rise to seek power. Embark on an epic journey and uncover the mysteries of the Wizard's Tower as you defend the skies against incursions from the Mists.

A BRAND-NEW ADVENTURE

Uncover the secrets hidden in the skies: the truth behind the Wizard's Tower and Tyria's place in the cosmos. Alongside new allies in the Astral Ward, you'll fight to defend Tyria from the ravages of the Kryptis, a strange army invading through the Mists.

THE ASTRAL WARD

Join the Astral Ward and embark on a quest to seal rifts – tears in the fabric of reality – as Kryptis forces crawl into Tyria from the Mists to threaten our newfound peace. Through the Astral Ward, you'll gain access to rich rewards and sent on bounties to hunt ever-deadlier prey.

POWERFUL COMBAT CHOICES

Experience all-new flexibility in combat customization thanks to several potent system updates. Relics augment your build with special additional effects, combined with a streamlined and revamped rune system. Unlock access to weapons that were previously exclusive to elite specializations for each profession.

SPREAD YOUR WINGS AND BATTLE

Guild Wars 2: Secrets of the Obscure™ offers an updated path to unlocking your skyscale mount. You'll use the skyscale and new Masteries to explore three epic new maps including the Skywatch Archipelago, Ammnytas, and Nayos -the first ever map out of the world of Tyria set in the demon realm, aka the Realm of Dreams.

*Please note that existing Guild Wars 2 player accounts cannot be accessed via Steam

From the game's Steam store page.

THE GAMEQ VERDICT126 reviews analyzed

What players are actually saying

GameQ verdict: Mixed

An easier Skyscale route, weapon mastery and pretty sky maps, held back by a dull, talky story padded with rift and event grinds.

45% positive on Steam · 174 reviews

1. Summary

Fewer than half of the 126 reviews (56) recommend Secrets of the Obscure, but recommenders and critics both give its unlocks credit. 19 reviews praise the easier route to the Skyscale and its new masteries, 18 speak well of weapon mastery, and 17 like the new sky maps. Ten negative reviews name the weapons, masteries or Skyscale as the only reason to buy it.

The story is the most common complaint. 30 reviews criticize the writing and 9 like it, and four say it started well and faded in the later chapters. 15 object to chapters that wait on rift closing or event bars before the story moves on, and 10 to long dialogue scenes. Others call it small for an expansion or report Steam purchases that never reached the game. Opinion fell over time: 24 of the 44 reviews written before late May 2024, when reviewers say the last story update arrived, recommend it, against 32 of the 82 written after.

2. What keeps coming up

What players praise
An easier route to the SkyscaleHigh

Players like having a quicker way to the Skyscale, the flying mount, than the older route. One recommends the expansion "if you wanna get the Skyscale in an easier fashion than the PoF LW4 method," and another found "a far more reasonable and fun way to unlock my skyscale mount." Others value the new Skyscale masteries: "It unlocks a ton of features for the Skyscale, the most important mount in the game." Of the 19 reviews that praise what the expansion does for the mount, 4 vote it down. "The only good point of the expansion, aside from the astral rewards, is the ease of obtaining the skyscale mount," one of them says, and a long launch-week review that leans negative later added that the mount utility "turned out to be very convenient indeed."

Five reviews dislike the mount itself or the work to unlock it. One player calls it "the worst questline to upgrade it," another says it "might be the worst flying mount in MMO history," and a third calls the new unlock "a chore" that starts with inspecting "a billions eggs". One argues it costs about the same as the older route.

Weapon mastery for every professionHigh

"Would still be satisfied with the expansion even if Weapon Master Alone was all it had," one player wrote of weapon mastery, which lets professions use weapons outside their elite specializations. 18 reviews speak well of it, 8 of them negative reviews. Others like the build variety: it "opens up more weapon options for your character classes for more fun and non-meta builds," and "you get to use elite spec weapons without needing to use said specialization." One reviewer celebrated that "Weapon mastery lets my Necro use a pistol now."

Six negative reviews treat it as the main reason to buy the expansion at all. "only good thing this xpac is good for is the weapon unlocks literally nothing else," one wrote, and another said "Buy it only for new masteries and expanded weapon proficiency." A recommender felt "forced to buy it as i wanted the relics and weapons."

Good-looking sky mapsHigh

The new maps get praise from 17 reviews, 4 of them negative, and most of it is for how they look. "the new maps looks stunning," wrote a player who still voted no, and another "felt like i would explore one area and look up and there would be even more places to go!" Others mention "great world design" and that "every zone has its own great atmosphere." One recommender calls the Wizard's Tower "a great hub," and another reviewer notes its bank and crafting stations.

Players disagree on which map works. One calls Skywatch Archipelago "a very bad map with a boring event," while another finds it "a very pretty map for me, very large too." Amnytas, the second map, is "the only reason to play this DLC" for one player and "complete trash" for another, who found the last map, Inner Nayos, "really awesome." Someone else wrote "NAYOS BAD." Eight reviews dislike the maps overall, calling them "super boring", hard to navigate or small.

Open-world legendary armorLow

Four reviews like that legendary armor can be earned in the open world. One calls getting "legendary armour without ever having to do pvp or wvw" huge, and another wrote "not too hard to make legendary armor from open world? hell yes". One negative review calls it a "stupid amount of boring grind for new mediocre legendary sets."

The Wizard's Vault rewardsLow

The Wizard's Vault, a daily and weekly reward system that arrived alongside the expansion, gets four favorable mentions, all in launch week. "The Wizard Vault is really nice because you can get more than just mats for doing daily activities," one player wrote. A review that leans negative liked "the choices it gives you" but objected to broken content in its task list, then noted in an update that the broken tasks had been taken out of the rotation. One negative review complains that "they removed the free rewards from logging in daily."

Where players are split
The new castMedium

Fans of the cast enjoy returning faces and the voice work: "I love hearing from old characters again, my heart skipped a beat when I got to meet Zojja, and the voice acting is top notch as always." Peitha has fans ("Love it and Love Peitha"), and a launch-week review found a "nice cast and likeable / interesting characters, good voice acting, mostly."

Seven reviews dislike the characters, against six that like them, and the critics find the cast crowded and flat. "Pretty much every character is, or to an extent, completely uninteresting and I feel no reason to care about them," one wrote, sparing only two side characters, Glade and R'tchikk. Another says "every time someone opened their mouth to talk, 2 or 3 new characters were introduced," and a third finds "Peithas voice is droning". The player character's role divides people as well: one recommender likes "that our character is no longer a Chosen One Badass," while another player felt treated "like a background npc".

Rift hunting and the meta eventsMedium

As optional content, rift hunting and the map metas have supporters. A player who calls the story a cycle of rift progress bars still says rift hunting "has shown to be incredible" for the voluntary experience grind. Another lists "Convergence, great instanced group content" along with strike missions and the Inner Nayos meta as reasons they kept coming back daily. "The overworld meta events and bosses are a blast and keep me coming back," wrote a third.

Others find the same content thin. One calls rifts "absolute dogwater content," another says the gates "only have like 10 or so spawn locations," and a third rates the metas "mid". Two complain about loot ("Drops are trash"), and one says it is "getting difficult to find a group to complete the whole meta chain."

Releasing the expansion in updatesLow

Secrets of the Obscure launched with part of its story and added the rest in later updates. Three reviews from 2023 like the idea: "I like the new content roll out idea," one wrote, and another called it a "Delightful new format for expansions." Four others disliked how it played out. One launch buyer found it "very underwhelming to purchase at launch and learn that the stuff I wanted won't be in the game anytime soon," another enjoyed the first update but called the later ones "extremely low quality," and a third says the final story update was "finished in an hour".

What frustrates players
A weak story that fades after the openingHigh

30 of the 126 reviews criticize the story, 5 of them from players who still recommend the expansion, while 9 like it. The critics most often call it boring, and some call it childish or aimless: "Written as if a 5 yo kid discovered ai to write the story from scratch," one wrote. Another "didn't think it was possible for an MMO to have a story campaign hit worse than WoW's Shadowlands," and a third says "Quality of the writing is definitely lower than the other stories/DLCs." Three find the Kryptis demons unconvincing; one says "the demons plot felt really like a Disney movie. And in a bad way."

"The first couple of chapters of this DLC were really great," one player wrote, then "Every next chapter was worse than the previous one." Four reviews describe a decline like this after a promising start. A recommender says the "latter half drops hard for me," and another found it "gripping for about 2/3s of the way" before it "ends abruptly."

Those who like the story mention its emotion and its lore. "Quest lines deal with real emotion and the talking makes sense," one wrote, and another felt it was "fresh each time a new area opened up." One reviewer liked that even the demons "deserve our pity," and a lore fan was glad the Wizard's Tower story was finally told.

Story chapters padded with rifts and event barsHigh

15 reviews object to story steps that stop until the player closes enough rifts or fills an event bar on the map, 2 of them from players who recommend the expansion anyway. One mocks "the fill up the event bar to progress every step of the story" design. Another says the story "is literally just fly around and do map events thats 90% of the story missions," and a third that the "Second half of the story missions is nothing but" map events. A long launch-week review says "the rift hunting they shoehorned in to stall for playtime got old real quick" and contrasts it with End of Dragons, where "you could just do any kind of events or kill mobs. So the players had agency". It asks: "please don't forcefeed me that stuff during story progression, wasting my time".

"It's just constantly closing rifts and the rifts are just the same thing over and over," one player wrote of the rifts themselves. At launch, another said you "either get onto train for rifts or either get lost or arrive few seconds after rift is closed," and asked for map-wide markers. Four reviews say objectives are hard to find. One lists a task "with nothing marked on map," events all in one color and a need to "search GW2 wiki" to finish objectives; another found navigation "so confusing and convoluted without the skyscale mount." A recommender who enjoyed the story still says "the do rifts/events to move on is annoying."

Small for an expansionMedium

"Feels like a living world season that's renamed and painted as a DLC," one player wrote, and two others make the same Living World comparison. In all, 11 negative reviews say the expansion is thin. An early review found "a major lack of content in terms of events and things to grind or work towards." Another player explored the whole first map by accident in under two hours, and four reviews point to reused assets, one describing the first map as "basically all the previous DLCs in small form."

Four recommenders think the price makes up for it. "It is a smaller expansion for half the price," one wrote, and another said "It's $40, I've already gotten over 40 hours out of it, it's a win in my books." Three reviews, two of them positive, suggest waiting for a sale.

Steam purchases that don't reach the gameMedium

Buying through Steam caused problems for 11 reviewers, 4 of whom still vote the expansion up. Seven could not get the expansion into the game: it would not download or install, the portal said "I do not have Access to the maps," or the Steam purchase did not attach to an existing ArenaNet account. "If you have an arena net account this will not work and if you buy this - steam will not give you a refund," one warns, and another says "dont buy this via steam go to arena net directly". One buyer did not receive the bonus headgear and weapon skin, one notes the deluxe and ultimate editions cost more on Steam, and one says the Hall of Monuments, which links Guild Wars 1 and 2, is "utterly broken for steam accounts."

Long dialogue scenesMedium

10 reviews complain about long dialogue scenes, 9 of them negative reviews. Three say the scenes can't be skipped: "You can't skip dialogs," one wrote, another described being "forced to listen the NPC discuss a plan for 2 minutes without skip option," and a third said that had they known about the "unskippable and such a horribly awful dialogue, I would have skipped the entire expansion." Others dwell on the length. One says "you rot away in an instance just being yapped at for around 10 minutes," and another estimates that "90% of what they say you don't even need to be around for." One player renamed the expansion "Secrets of ignoring the story by alt tabbing during dialogue cutscene."

Bugs, lag and lost progressLow

Six reviews report technical trouble. A story quest that "does not register closing rifts" left one player stuck for months while support suggested waiting or skipping the chapter. Others describe a champion whose spawn pulls players "off the ledge of the platform every 5 seconds," a "Bugged walking simulator story," lag in chapter 18 ("half the fps i usually get at other intense metas"), poor performance in the Wizard's Tower, and a disconnect that forced one player to replay "an hour of cringe and boring content from 0." One recommender wrote that they "haven't had any bugs with it."

Weapon unlocks tied to the storyLow

Five negative reviews object to how weapon mastery unlocks: through the story chapters, or by buying items in WvW. Two of them come from PvP players. A warrior who plays only PvP "had no clue when I purchased this" and considered a refund, and another player bought it for the meta PvP weapons and called it "trash with trash intent". Others say the unlock path "is just nasty" and call it "The most tedious p2w weapon unlock I had ever seen." One player later learned "you can go straight to the 14 chapter and get it in like 20 minutes."

Account bans with no appealLow

Five negative reviews, all written from August 2025 on, describe permanent Guild Wars 2 account bans that have nothing to do with the expansion's content: one on a second-hand PC, one for moving gold and items between the player's own accounts, one over character names, and two with no stated reason. They say support sent template answers or would not look into it: "Support refused to review the logs and just closed the ticket."

A Skyscale that only works in the new mapsLow

Four reviews expected the purchase to give them the Skyscale everywhere and found a version limited to the new maps. "It says you get the mount, you only get a non permanent version in the new bioms," one wrote, calling it false advertising, and another says it "does not unlock the Skyscale for general use" despite ArenaNet "heavily implying" otherwise. A third left a thumbs-up that reads "i do not have my sky mount and i paid for Secrets of Obscure."

Punishing story bossesLow

Two reviews single out the story bosses. "Chapter bosses feel like a hate-letter to players with melee builds," one wrote, adding that the final fight was a letdown. Another says "The first boss fight of the story was 20 deaths, zero preparation for the mechanics."

3. The player conversation

19 reviews rank Secrets of the Obscure below earlier Guild Wars 2 expansions or Living World seasons, and 2 put it level with or above them ("probably my second favorite expansion," one wrote). Two reviewers worry about newcomers: one met many players starting the game with it, and another wrote "If i was a new player i'd ask for a refund out of frustration."

Some positive reviews barely recommend the expansion. Six hedge: wait for a sale, buy only if you need the weapons, or "not worth it yet". Five are problem reports about a missing mount, missing bonus skins or a purchase that would not load. Eight positive reviews answer the negative reception directly: "Secrets of the Obscure gets more hate than it deserves," one wrote, and another opened with "Honestly, please don't listen to the haters."

In launch week, 8 of 13 reviews were positive, and the talk was about the Wizard's Vault, the staged release format and Steam purchases that would not load. Through the rest of 2023, 13 of 24 were. In late May 2024, when reviewers say the last story update was out, 5 of the 6 reviews written that week were negative, and they judged the finished story. From then on, 32 of 82 reviews recommended it. Later reviews more often treat the expansion as a purchase for weapon mastery and the Skyscale: all 10 negative reviews that call the unlocks the only reason to buy date from May 2024 on.

4. What the developers could do

  1. Tighten the writing around a smaller cast and a stronger second half. 30 reviews fault the story, four say it faded after the opening chapters, and one complained that "2 or 3 new characters" arrived every time someone spoke.
  2. Let story chapters progress without rift quotas and event bars. 15 reviews object to the padding, and a launch-week reviewer asked them not to "forcefeed me that stuff during story progression".
  3. Make the Steam purchase reliably reach the player's account. Seven reviewers could not download, install or open the expansion after buying it on Steam, and one warns that Steam would not refund it.
  4. Give future expansions more new content and fewer reused assets. 11 negative reviews call it small or recycled, and three compare it to a Living World season.
  5. Make dialogue scenes skippable. 10 reviews complain about long dialogue scenes, three of them that the scenes can't be skipped, and one player sat through "around 10 minutes" of talk in a single instance.
  6. Fix the rift quest that stops counting closures, and the lag in chapter 18 and the Wizard's Tower. Six reviews report bugs, lag or lost progress, and one player was stuck on the main questline for months.
  7. Give PvP-only players a way to unlock weapon mastery. Five reviews object to the story or WvW unlock path, including a PvP-only warrior who "had no clue when I purchased this".
  8. State plainly what Skyscale access the purchase includes. Four reviews expected a permanent mount and found one limited to the new maps, and three call that false advertising or a lie.

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