Overlord: Raising Hell
Triumph Studios · RPG, Action, Adventure
Overview
How evil can you get? Discover how corruptible you are in Overlord, the twisted fantasy action adventure where you can be evil (or really evil). In the game's seriously warped fantasy world, players will become the Overlord and get first-hand experience of how absolute power corrupts absolutely.
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Discover how corruptible you are in Overlord, the twisted fantasy action adventure where you can be evil (or really evil). In the game's seriously warped fantasy world, players will become the Overlord and get first-hand experience of how absolute power corrupts absolutely. You could be a regular run-of-the-mill Overlord. However, with incredible power at your disposal and a team of evil-minded impish critters, the Minions, on hand to do your bidding, how will you resist the temptation to be wonderfully despotic?!
Go deeper into the Overlord's twisted world as the single-player expansion content opens a series of hellish new levels, each a supernatural abyss for the game's five kingdoms: Mellow Hills, Evernight, Heaven's Peak, the Golden Halls and the Ruborian Desert. Access to each abyss is via a portal, which opens once a kingdom has been successfully conquered and the previous ruler banished to a personal hell within. However it's not just the fallen heroes that have been dragged into the abyss: the Overlord's newly loyal peasants have also been taken down into hell too.
With the undead denizens of each abyss on the attack and threatening the Overlord's reign above ground, there's only one thing for it: assemble your minion army, descend into each abyss and embark on a fresh wave of tyranny in order to return the serfs to their homelands, defeat the fallen heroes once and for all, and claim the throne of each kingdom's underworld.
INCLUDES THE OVERLORD CHALLENGE PACK:
Come and have a go if your Overlord's hard enough. All new pillaging fun with seven additional online multiplayer maps, including the competitive ‘Capture the Maiden’ map and ‘Protect Your Power’, where players must defend the Overlord's tower against waves of enemy attack.
- THINK EVIL, BREED EVIL, CONTROL ALL! Get in the action and become the Overlord, the all powerful dark lord with a horde of minions to command and a land to conquer.
- CONTROL A HORDE OF MINIONS Slavish and loyal they'll smash, destroy, kill and steal anything for you. Your word is law.
- BECOME THE OVERLORD Do you want fear, respect, gold and power? Become the most powerful being in the world by any means necessary.
- CONQUER A TWISTED FANTASY WORLD Show the Seven Heroes, demonic Halflings, and Rabid Unicorns who's boss.
From the game's Steam store page.
THE GAMEQ VERDICT1,307 reviews analyzed
What players are actually saying
1. Summary
Overlord: Raising Hell has its own Steam entry, but about two dozen reviewers say it needs the base Overlord installed and then runs the whole campaign with the expansion built in, and most reviews judge the game as a whole. 93% of the English reviews recommend it, a share that stayed between 92% and 94% in reviews written in 2010 to 2015, 2016 to 2020 and 2021 to 2026. Players enjoy commanding a horde of goblin-like minions that loot everything, wear pumpkins as helmets and throw themselves at whatever their master points at, and 73 reviews compare the game to Nintendo's Pikmin. They also like the fantasy parody written by Rhianna Pratchett and the chance to play the villain, and many come back to it as a childhood favorite that still holds up. Raising Hell's own content is mostly well received. Of the 203 reviews that judge it directly, 144 like it, with praise for its Abyss realms, its new gear and the ending that leads into Overlord II.
The handling is the most common complaint. 93 reviews object to fiddly minion commands, a stubborn camera or minions that get stuck, several single out mouse and keyboard, and most of these reviewers still recommend the game. The expansion's Abyss puzzles divide people: fans find them creative and more complex than anything in the original, while others get stuck on a timed lawn-mowing puzzle or a final boss that depends on precise minion control. Raising Hell is the main subject of 29 of the 94 negative reviews. Reviewers also report an old PC port that crashes, fails to launch or loses saves on some machines, and a confusing store setup in which Raising Hell was sold as a separate game that cost as much as or more than the base game.
2. What keeps coming up
What players praise
Commanding a horde of minionsHigh
Each of the four minion colors has its own job, as players describe them: browns that fight and wear any gear they find, reds that throw fire, greens that turn invisible and backstab, and blues that swim and revive fallen minions. Much of the fun is watching them work: "Witnessing my minions loot the hats of slain halfling chefs to then don said hats was enough for me to give a fun thumbs up." Another reviewer put the appeal plainly: "Yeah, I could easily walk three steps and smash it open, or I could send twenty screaming goblins at once to do it for me." A third describes "seeing a train of minions crash into something and wreck it like a tidal wave of goofy screeching evil". The Pikmin comparison comes up again and again, once in four words ("Literally Pikmin, but evil"), and others reach for Dungeon Keeper or Fable ("Pikmin + Dungeon Keeper + Fable 1 = this"). Several warn newcomers that it plays more like a puzzle game than an action RPG: "Just don't go into it thinking it is an RPG. It is actually a puzzle game that has RPG elements." Steering the horde is also the most common complaint (see the frustrations below).
Fantasy satire with a dark sense of humorHigh
The heroes the Overlord hunts down are corrupted fantasy staples, each tied to one of the seven deadly sins: a gluttonous halfling, greedy dwarves, a lustful paladin, a slothful elf. One review sums up the tone: "Overlord: Raising Hell is a hilarious adventure that relentlessly mocks fantasy tropes with sharp wit." Another reviewer asks: "Carnivorous unicorns, gluttonous Hobbits, slothful elves, vain heroes, a corrupted wizard: why can't THIS be the basis for modern Fantasy?" Several credit writer Rhianna Pratchett and compare the tone to her father's Discworld or to Monty Python, and one review of the expansion says "Rhianna Pratchett did her father proud with this one". A small group (9 reviews) finds the humor or the writing weak or dated. One wrote "It's not that funny." Another points to the three main female characters, two of whom exist as potential mistresses, and warns that "it is worth considering the outdated writing if that is something that will particularly bother you".
A cult classic that holds upHigh
Many reviews call the game a classic, recall playing it as children or say it still holds up. Some first played it on Xbox 360 or PS3 and came back on Steam to finish it or play it again, and one of them reports: "I'm happy to say it wasn't just good ol' nostalgia, this game holds up very well in today's standards." Others add a caveat in the same breath: "A lil clunky, but the game packs so much charm its very forgivable." One review reads, in full, "Janky Masterpiece". A few think nostalgia is what carries it. One wrote "I would only recommend it if you are on a nostalgia trip", and another calls it "very very clearly dated but not in a charming way".
Raising Hell's extra actHigh
Of the 203 reviews that judge the Raising Hell content itself, 144 like it, 27 are mixed and 32 are negative. The expansion opens an Abyss gate in each conquered land, a hellish version of the area where the heroes the Overlord defeated are punished, and ends with a new realm, boss and ending. Some fans call it an expansion of the old, generous kind: "A relic, from a time when 'Expansion' meant something." Another wrote "It's rare to see a DLC make an already finished-feeling game feel even more complete", and one goes further: "I dare say that this expansion is better than the main game." 39 reviews value it for the story, because its ending sets up Overlord II: "A great expansion that is essential to understand overlord 2." Of the new gear, reviewers single out the Harvesting Helm, which doubles the life force you collect for new minions: "For the helmet alone, this small expansion is pretty much essential to the whole of the game." Some reviewers call the expansion short or repetitive, and its puzzles divide people (see below).
Playing the villainMedium
Being the bad guy for once is part of the appeal for many reviewers, with choices between domination and outright destruction and a dark tower to rebuild with gold, trophies and a mistress. "Being the bad guy is still not done enough in modern gaming!" one player wrote, and a few sum the game up as "Sauron Simulator". A small group (11 reviews) says the game does not deliver on that promise: the heroes you kill are more evil than you are, and the evil choices mostly change the ending. "If anything, I just feel more like a destroyer of boxes than a ruler of all that is dark and evil." Another reviewer "never felt truly evil" because of the cartoon tone.
Gnarl, the voices and the musicLow
Gnarl, the old minion master who narrates and hands out orders, gets warm words ("Gnarl's voice acting is just brilliant"), and 21 reviews quote some version of his line "Evil always finds a way". Players also quote the minions' battle cries. The score gets praise too, including the heavier music of the Abyss realms ("Adds a more metallic-directed soundtrack"), and one player says the soundtrack sometimes makes them cry. Not everyone likes the voices: one reviewer hears "questionable voice acting", and one negative review lists "Some of the worst VA, music, sound, effects i've heard in a videogame."
Where players are split
The Abyss puzzlesMedium
The Raising Hell realms trade much of the fighting for puzzles built around the defeated heroes: golf and pinball with the halfling Melvin, mowing a lawn with a chained-up paladin, and a play performed by tormented elves. These puzzles come up in 48 reviews. Fans find them creative and more complex than anything in the original. One lists "golf with an overweight halfling" and names as a favorite the chance to "gate-crash an eye-wateringly terrible theatrical production about the Elven race". Another says "The complexity of this game's puzzles are light years ahead of the original", and a third "loved the pinball game with Melvin".
Critics say the puzzles depend on precise minion control: "Here however a lot of puzzles and boss fights are designed around intricate and quick control of your minions." Another describes "frustrating puzzles where you spend more time fighting with the interface than actually playing the game". The lawn comes up in 13 reviews: the grass grows back fast, the time limit is tight, and nothing signals why an attempt failed. "Nothing tells you that you failed due to time so you could end up like me looking it up online to figure out what I am supposed to do." One player tried "for 1 hour straight", and another says "That lawnmower part is bad enough to give it a negative review on it's own". 17 reviews say they needed a guide or could not work out what a puzzle wanted, the elves' play included. Some also find the levels around the puzzles padded, "more of a filler chore between missions".
Normal is easy, Legendary is punishingMedium
Difficulty comes up in 42 reviews, and they pull in two directions. Several call the main campaign easy on Normal ("the base game is a joke easy"), and 18 say the Abyss realms are harder. Raising Hell also adds the Legendary difficulty, where enemies hit much harder and have far more health. It draws 13 complaints or warnings against 7 reviews that enjoy it. Critics call it a grind: "It doesn't add anything to the game but makes enemies one-shot your minions makes the game a grindy hell." Fans treat it as the real test: "Legendary difficulty: A fun 20 hours long chess exam." Two players ask for something in between: "easy mode is too easy, and hard mode is too hard. There is no middle ground." Reviewers also disagree on when to enter the Abyss gates, which open during the campaign. One advises waiting ("do save the DLC for after the main story or you might find a spike you weren't expecting"), while another argues that "it was not designed to be played after completing the game, only to be played while progressing through the game."
The new Abyss gearLow
Each Abyss hides a mold for a unique weapon, helmet or armor with a fixed effect. 17 reviews like the new gear, above all the Harvesting Helm, because it cuts the life-force grind: "grinding is no longer a chore in Overlord!" Nine are unimpressed by the rest, several because the pieces fall short of a fully upgraded set of the base game's best armor. One wrote that "the new equipment is woefully underpowered", and another says the pieces are "cool looking but useless next to your craftables".
Overlord or Overlord II?Low
Reviewers who compare the first game with its sequel split evenly, 11 to 11. One says "Honestly, just buy the second game. Its way way better." and another "I do think the sequel is better", while the other side calls this one "better than the more famous 2nd overlord game tbh".
What frustrates players
Fiddly controls, camera and minion commandsHigh
93 reviews complain about controlling the horde or the camera, and most of them still recommend the game. Minions are sent by "sweeping" them in a direction or by locking on to a target, and both draw complaints: "you will often target a guard marker or spawning pit instead of an enemy and this will often get your little helpers killed". The camera draws its own complaints: "The camera controls are absolutely dreadful and are for a fact the #1 issue with this game." Pathfinding adds to it ("the minion path-finding is downright trash sometimes"), with minions stuck on scenery or ignoring orders. 22 of these reviewers single out mouse and keyboard, and two call the game unplayable without a controller: "It is, with a word, IMPOSSIBLE to play on PC with mouse and keyboard. You MUST HAVE a controller." Others report input bugs. One wrote that "Mouse input may straight up not respond if your mouse polling rate is too high", and another that the left button can stick so minions keep streaming out until a right click stops them. Several reviewers tell others to play with a controller, and a few defend both schemes: "The controls are very well done, both with keyboard & mouse and a controller".
A confusing store setup and a pricey expansionMedium
Steam lists Raising Hell as its own game, and 53 reviews discuss how it is sold or what it costs. About two dozen reviewers say it needs the base Overlord installed: "This is just a DLC for the first game and won't launch if that's not installed". Several say that once installed, it takes over the base game's launch: "When you launch Overlord it just launches Overlord: Raising Hell". One buyer who paid for both felt they had bought the same game twice. Others advise installing both, and one buyer says to "ONLY launch the game with the Raising Hell icon". The rest of the complaints are about price. 20 reviews complain about it, 11 of them because Raising Hell cost as much as or more than the base game ("it's baffling that this costs more than the actual game itself"), and one points out that GOG sold the two together for the price Steam asked for Raising Hell alone. Most of these reviewers still recommend the game, and several advise buying it in a bundle, on sale or from GOG.
An old PC port: crashes, failed launches and lost savesMedium
Crashes, failed launches and lost saves come up in 50 reviews, and the reports grew over the years: 1% of reviews written in 2010 to 2015 (4 of 289), 5% of those written from 2021 on (32 of 624). Players describe a game that "opens as a background process in my task manager" and never appears, and saves that fail or vanish, which hurts more in a game that only saves at checkpoints. One player wrote that on a new PC "It will launch just fine but refuses to actually save", and another lost an 18-hour run: "all my data is gone and can not be recovered." Others report crashes in the Raising Hell areas ("beating the expansion's final boss crashes the game"), and one reports missing voice lines. A few Steam Deck players describe a fiddly setup ("You have to go into the launch options, control tab and swap to controller.") and broken target lock and forge menus, and two Mac players report crashes within minutes. Experiences vary: other players say it "runs like a dream on modern hardware" and welcome its "native support for ultrawide (21:9) & super ultrawide (32:9) resolutions". Two reviewers also note that the online multiplayer servers were shut down, and a few miss Steam achievements.
No map and far-apart checkpointsMedium
There is no map or minimap, and 32 reviews complain about getting lost or losing progress: "There is no mini-map or waypoints. Even a directional arrow would have been a welcome addition." Another "spent hours and hours trying to find out where the missions/quests were located." There is no manual save and checkpoints can be far apart, so "a death can cost up to 30 minutes of progress in some sections". A few also complain about backtracking, and one notes that minions who die lose their equipment, which can mean going back to earlier areas for replacements.
Novelty that wears thinLow
For 22 reviewers, sending minions at things grows repetitive or dull: "It started greatly, then became repetitive and dull." Another found that "it got its novelty but become boring somehow".
Grinding for life forceLow
Replacing lost minions takes life force from killed enemies and animals, and the best gear eats gold and minions; 19 reviews complain about the grind. One player wrote that "you have to grind forever to get gold and minion souls in multiple playthroughs", and another describes "a near grinding halt of the gameplay as you grind away in your dungeon on beetles and their ilk". Several point to Raising Hell's Harvesting Helm as the fix.
The expansion's final bossLow
Raising Hell's final boss works more like a puzzle: players have to herd their minions to the right spots while the boss is drawn elsewhere. 17 reviews find fault with the fight and one defends it. Critics say stray minions and the controls decide the outcome as much as skill. "The last Boss is utter garbage", one wrote, adding that it deals random amounts of damage. Another never finished it: "The logistics of defeating him is hampered by the game's design, rather than actual difficulty." The defender says it brings "better closure to the game".
3. The player conversation
The conversation is affectionate. Plenty of reviews are a single line of praise, a childhood memory or a quote from the game, from Gnarl's "Evil always finds a way" to the minions' "For the Overlord!". Several reviewers say outright that they review Overlord and Raising Hell together.
Negative reviews center on the expansion more than on anything else: it is the main subject of 29 of the 94, ahead of finding the game dull, dated or aimless (18), technical trouble (17), the controls (13) and the store setup and price (6). Reviews from 2021 on are also harder on it. Of those that judge the expansion, 18 of the 80 written since 2021 are negative, against 14 of the 123 written before. Across all the years, 64 reviews ask for an Overlord 3, a remaster or some revival of the series.
4. What the developers could do
- Rework mouse-and-keyboard minion control and the camera. Control and camera trouble is the most common complaint, raised in 93 reviews: fiddly sweeping, mis-targeting, sticking mouse buttons and a stubborn camera. Two players call the game unplayable without a controller.
- Make the Abyss puzzles and the final boss more forgiving and better explained. Raising Hell is the main subject of 29 of the 94 negative reviews, with players stuck on the timed lawn puzzle, the elves' play and a final boss that depends on herding minions, several of them turning to online guides.
- Sell Overlord and Raising Hell as one clearly labeled package at one price. Reviewers were confused that Raising Hell needs the base game and then takes over its launch, and 20 complained about the price, most often that the expansion cost as much as or more than the game it extends.
- Patch the PC version for modern systems. Reports of crashes, launches that stall in the background, saves that fail on new PCs, missing voice lines and broken Steam Deck controls have grown over the years.
- Add manual saves or more checkpoints, and protect save files. One reviewer says a single death can cost up to 30 minutes, others lost whole save files, and two reviewers tell others to back up their saves by hand.
- Add a map or objective markers. Reviewers describe getting lost with no minimap, waypoints or directional arrow, one of them for hours.
- Add a middle difficulty between Normal and Legendary. Some find Normal too easy and Legendary a grind, and two ask outright for something in between.






