Sid Meier's Civilization V
Firaxis Games · Strategy
Overview
Create, discover, and download new player-created maps, scenarios, interfaces, and more!
Read moreShow less
The Flagship Turn-Based Strategy Game Returns
Become Ruler of the World by establishing and leading a civilization from the dawn of man into the space age: Wage war, conduct diplomacy, discover new technologies, go head-to-head with some of history’s greatest leaders and build the most powerful empire the world has ever known.
- INVITING PRESENTATION: Jump right in and play at your own pace with an intuitive interface that eases new players into the game. Veterans will appreciate the depth, detail and control that are highlights of the series.
- BELIEVABLE WORLD: Ultra realistic graphics showcase lush landscapes for you to explore, battle over and claim as your own.
- COMMUNITY & MULTIPLAYER: Compete with players all over the world or locally in LAN matches, mod* the game in unprecedented ways, and install mods directly from an in-game community hub without ever leaving the game.
- WIDE SYSTEM COMPATIBILITY: Civilization V operates on many different systems, from high end desktops to many laptops.
- ALL NEW FEATURES: A new hex-based gameplay grid opens up exciting new combat and build strategies. City States become a new resource in your diplomatic battleground. An improved diplomacy system allows you to negotiate with fully interactive leaders.
*Modding SDK available as a free download.
Note: The Mac and Linux + SteamOS versions of Sid Meier's Civilization V are available in English, French, Italian, German and Spanish only.
From the game's Steam store page.
THE GAMEQ VERDICT10,000 reviews analyzed
What players are actually saying
1. Summary
Reviewers treat Civilization V as the high point of the series. About 10% of all reviews call it the best Civ, the GOAT or "peak", or say it beats Civ VI and Civ VII outright, and the reviews that bring up VI or VII mostly side with V. They praise the "one more turn" loop that eats whole nights, a muted, painterly art style with animated leader screens and narration that they still prefer to the sequels, several ways to win, a modding scene led by Vox Populi, and rules simple enough that long-time fans recommend it as the place to start the series. Reviewers who discuss the expansions treat Gods & Kings and Brave New World as essential, and several say the full package is good value only on sale.
Getting the game to run at all is the main frustration. Reviewers say a November 2024 update removed the 2K launcher, after which owners found the game hung on "Updating executable" or never opened. Launch failures appear in 27% of negative reviews, and technical problems of any kind (launching, crashes, black screens, resolution) in 36%. Reviews written in December 2024 and January 2025 were only 70% positive. Some affected players later posted workarounds or switched back to positive, but launch complaints still turned up through 2026. A second dip in June and July 2025 came from reviews objecting to updated terms of service. Gameplay complaints are scattered and contested: an AI that is weak in war and erratic in diplomacy, slow late-game turns, unreliable multiplayer, and a happiness system that punishes wide empires.
2. What keeps coming up
What players praise
The best Civilization, and better than VI and VIIHigh
The claim that this is the best game in the series turns up throughout the corpus, often as the whole review: "Better than those that came before. Better than those that came after. The GOAT." Players who compare it with the newer games say Civ VI adds micromanagement and a cartoonish look, and that Civ VII changed the formula too far. Several came back to V after time with the sequels: "After hours of 6 and 7 this feels like a cozy boardgame and I love it." Some Civ VI players argue the other way, praising VI's districts, interface or snappier turns, and a smaller group of Civ IV veterans calls V the dumbed-down entry (see the split section). Only a handful of reviews say outright that another Civ is the better game.
"One more turn" and lost nightsHigh
Sitting down for a quick game and looking up at 3 or 4 in the morning is a story reviewers tell again and again. "I've played this game into the wee hours of morning instead of doing my homework" is typical, and jokes about lost jobs, sleep and social lives are common. A couple of joke negative reviews make the same point about addiction ("Go outside"). Some call it a comfort game they keep coming back to.
Art style, leader screens and narrationMedium
The look and sound of the game get steady praise: the art-deco interface, the muted realistic map, leaders who speak their own languages in fully animated scenes, the narrator and the soundtrack. "The Leader Screens remain unmatched across the series," wrote one long-time player, and another asked Firaxis to return to it: "I really wish they would go back to this art style." Not everyone thinks it has aged well. A smaller group calls the graphics dated, brown or hard to read, though usually in passing in reviews that still recommend the game.
Still holds up fifteen years onMedium
Dozens of reviews come from players who started in 2010 or 2013 or played as kids with a parent, and some still play weekly. One 73-year-old reviewer wrote "civ fan since the beginning....Im now 73 .....play weekly still". A few say it runs on modest laptops and plays well on Steam Deck, and one Intel Mac owner picked it up because Civ VII would not run on that machine. For others the age is exactly the problem, as the technical frustrations below show.
Mods, especially Vox PopuliMedium
Mods keep the game going for a lot of players. Vox Populi (the Community Patch) is named most, for a smarter AI and deeper systems, with Lekmod for multiplayer: "Vox Populi is mandatory for enjoying single player (fixes AI, makes game harder), Lekmod is mandatory for multiplayer". A few reviewers, some of them negative, say the game is only good with mods. The complaints here are about the plumbing: mods reload the game data every time, modded multiplayer is impractical, and one player found the Steam Workshop broken for a while.
Easy to learn, and a gateway to the genreMedium
New players, including people coming from shooters, Age of Empires or RPGs, say the game was easy to get into, and long-time fans recommend it as the place to start. "It's probably the easiest way to get introduced to the series or even the genre as a whole." Several compare it favourably with Civ VI on this point: "It improved on basically everything from 4, while still being more intuitive and easy to get into than 6." A few very short negative reviews call it too hard or confusing.
Replayability and many ways to winMedium
Random maps, many civilizations and four victory types keep games different: "love that each game is different". Reviewers like that science, culture, diplomacy and conquest each play differently ("each one feels different enough to keep things interesting"), and some enjoy the history the game teaches along the way. A few say the pattern repeats after 20 hours or so, or that the opening turns decide the game.
ScenariosLow
A small group mentions the historical scenarios that come with the expansions as a welcome change of pace, though one reviewer notes most of them still use older expansion rules.
Where players are split
Expansions are essential, and price only makes sense on saleMedium
Reviewers who bring up the expansions mostly say the base game is thin without Gods & Kings and Brave New World: "Without the DLCs, it feels terribly incomplete, almost like a demo." Some add that the expansions also fix base-game problems such as idle workers. The split is over price. A number of reviewers call the Complete Edition on sale for a few dollars one of the best deals on Steam. Others find the price hard to accept for a game this old: "16 year old game on sale and with all DLC it's still nearly 20 dollars." One reviewer asks why the Complete Edition was removed from sale, and another says multiplayer hosts kick players who lack their DLC.
The AI: fine for fun, weak in war, erratic in diplomacyMedium
Opinions on the AI run in both directions. Some fans call it better than Civ VI's ("go with civ 5, the AI is leagues better"), and others shrug off its weaknesses: "While the AI is undeniably weak, the sheer depth and replayability more than make up for it." The critics describe AI civs that denounce you for settling nearby, turn on friends and allies, gang up on the player, and on higher difficulties get production and tech bonuses that look like cheating: "This games AI cheats with units generating out of no where". Players who want a real challenge often point to Vox Populi.
Multiplayer: great with friends, fragile to runMedium
Playing with friends and family is a highlight for many: "It's so much fun to play when you have friends or family far away." Games with siblings, partners, parents and old friends come up often. The technical side divides people. Reviewers report desyncs, frozen turns, crashes that hand your civ to the AI, no autosave in multiplayer, and AI players getting extra turns when a saved game is rejoined. One negative reviewer who still calls it the best single-player strategy game put multiplayer bluntly: "IT JUST DOESN'T WORK."
Pace and late-game turn timesLow
Some players love the slow build of a long game. Others find the early game slow and the late game tedious, with long waits between turns on big maps: "Would be pretty decent if each turn wasn't slow as molasses." Players coming from VI and VII notice it most: "Civ 6 and 7 feel so much more snappy and good to play on a good computer."
Happiness, tall play, barbarians and the Civ IV comparisonLow
Several of V's distinctive design choices divide players. Fans of small, strong empires like that V supports them: "It's also the last Civ game to have a satisfying tall-style gameplay." Critics say the happiness system pushes every game toward the same opening and punishes expansion: "The happiness system is poorly balanced. It forces every game to start the same way to maximize for it". One unit per tile feels tactical to some and like a sliding-tile puzzle to others, and Civ IV veterans miss stacking, espionage in the base game and deeper simulation. A small group complains that barbarian camps respawn too fast early on.
What frustrates players
The game won't launch after the 2K launcher was removedHigh
This is the most common complaint in negative reviews, and it comes mostly from established owners with a lot of hours in the game. Reviewers explain that a November 2024 update removed the 2K launcher, which had been added in 2018. Many then found the game stuck on "Updating executable", flicking to "Playing" and back, or closing at the intro movie: "The game is no longer playable after the launcher was removed in November 2024." Some of these reviews start by calling it a favourite ("I want to recommend this game. Unfortunately it doesn't start any more."). The workarounds players share include running the DX9 or DX11 executable directly in Windows 7 or 8 compatibility mode, verifying files, and switching to the legacy beta branch: "Launching the game in legacy mode (beta code: ineedlegacyaccess) is the only way to get the game to run for me." A number of reviewers came back later to switch their vote ("Launcher issue appears to have been fixed. Happily re-endorse."), but launch failures still appear in reviews written in 2026: "Great game. Don't buy it. They bricked the launcher. You can't play it."
Crashes, black screens and resolution problems on modern systemsMedium
Beyond launching, players describe a game that struggles on current hardware and Windows 11. The reports include random crashes, often deep into a long game, a black map with duplicated icons when a game loads ("Everyone I try to start a game now all I get is a black screen with the overlay on top of it."), video settings that reset to low, and no clean way to play at 4K or high DPI: "it is impossible to change the resolution of the game or launch it in fullscreen making it unplayable". A few tie the problems to the Windows 11 24H2 update or newer Nvidia drivers. Positive reviewers mention the same problems in passing ("Great game, terrible stability") and advise saving often, dropping to the lowest video settings or choosing a different DirectX mode.
2K's updated terms of serviceMedium
In June and July 2025 a large group of negative reviews objected to updated 2K terms of service and privacy policy that players must accept before playing. These reviewers read the terms as allowing broad data collection, data sharing with partners, forced arbitration, and bans for mods or cheats, and some call the game spyware as a result. These reviews make up 14% of negative reviews, and some of them reuse the same pasted text. Some authors say they love the game itself: "No. I can't recommend this game with the current terms and conditions. And I am very sorry because I really loved this game." One positive reviewer dismissed the wave as review bombing.
Mac, Linux and cross-platform playLow
The Mac and Linux versions, which reviewers say Aspyr ported, draw their own complaints. One Mac player reports a crash that Aspyr has never patched ("Playable on macOS but contains a nasty bug where the game crashes if you liberate a captured capital back to its original owner"), and others mention resolution trouble on Apple displays and native Linux builds that crash. Mixed groups say Mac and Windows players cannot play together: "cant do multiplayer with friends if you are not all on the same operating system. mac and windows cant play together." Some Linux players recommend running the Windows version through Proton instead: "The proton version works flawlessly. The native version, unfortunately, crashes frequently for me."
Long-standing gameplay bugsLow
A few bugs from the game's early years still annoy players. Workers in the base game stop working and ask for orders every turn ("Great game but workers get bugged around turn 100 and stop working"), and individual reviewers add units that forget their routes and maps that leave a player without coal. Players say the expansions fix the worker bug but the base game never got the patch.
3. The player conversation
Most reviews are warm and brief, a line or two of praise ("best of the series imo", "Love it"), many from people with hundreds or thousands of hours who treat the game as an old friend. Civ VI or VII comes up in 8% of reviews, mostly to say V is the better game, and players who arrived from VII in particular describe V as a calmer, more readable board game.
The negative side is less about the design than about access. Gameplay criticism (the AI, happiness, slow turns, one unit per tile) is spread thinly and often comes from Civ IV veterans or players who bounced off the pace early. The largest group of complaints comes from long-time owners who could no longer start the game, and their tone is hurt more than hostile: some open by calling it their favourite game.
The timestamps show two dips. Reviews written in December 2024 and January 2025, right after the launcher was removed, were 70% positive (1,304 reviews), and most of the launch-failure complaints were written between November 2024 and February 2025. Reviews from June and July 2025, during the terms-of-service wave, were 79% positive (864 reviews). Outside those windows the mood is steady and high: reviews written from August 2025 to October 2026 were 95% positive (4,404 reviews). Launch complaints kept appearing at a low level throughout that later period.
4. What the developers could do
- Make the game launch cleanly on current Windows. Launch failures after the November 2024 launcher removal are the most common complaint in negative reviews, and players still rely on compatibility mode, file deletion or the legacy beta branch to get in.
- Fix rendering on modern GPUs and displays. Players report black maps with duplicated icons, video settings that reset, and no working fullscreen, 4K or high-DPI option, which pushes some to play at 1080p or give up.
- Improve stability in long games and protect saves. Random crashes deep into a game, sometimes leaving players with no usable autosave, come up in both positive and negative reviews.
- Repair multiplayer sync and add a multiplayer autosave. Desyncs, frozen turns, AI players taking extra turns on rejoin and crashes that hand a civ to the AI are what players who play with friends complain about.
- Let Mac and Windows players play together and patch the Mac crash. Mixed groups say they cannot share a game, and a Mac player reports the game crashing when a captured capital is liberated.
- Allow single-player and offline play without the broad 2K data terms. A large group of owners, some of whom say they love the game, say they stopped playing because they would not accept the updated terms of service.
- Price the complete package for a 2010 game. Reviewers who discuss the expansions call them essential, and several find the full bundle too expensive outside deep sales.
- Patch the base-game worker bug. Idle workers that demand orders every turn are fixed only in the expansions, so base-game players still run into them.






