Full ReleasePC

VRChat

VRChat Inc. · Open World

Overview

Join our growing community as you explore, play, and help craft the future of social VR. Create worlds and custom avatars. Welcome to VRChat.

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Imagine a space filled with limitless possibilities.

Spend your afternoon dogfighting in fighter jets, before winding down in a treehouse that exists floating in a nebula. Make a new best friend while exploring a haunted mansion, right before playing a hand of cards with a robot, alien, and eight-foot tall wolf.

In VRChat, there are hundreds of thousands of worlds, millions of avatars – all created by the users. No matter what you’re into, there’s a space in VRChat for you. And if there isn’t, we’ll give you the tools to make your dream a reality.

While not required to join in on the fun, VRChat was built to take advantage of VR headsets in many unique ways. That means avatars that flow with your movement, and systems that work alongside various hardware platforms to provide full-body tracking, finger tracking, and much, much more.

There’s something magical around every corner. Come take a look, and see what you find.

In VRChat, there’s always something to do – and people to meet there.

Visit a planetarium and have a chat about astronomy. Go on a virtual hike through a majestic fantasy forest. Pull up to a car meet, and talk shop with some gearheads. Attend a live music event underneath a chemical storage facility, and talk obscure genres with DJs. Once you find your crowd, join their Group, and you'll be able to find them again the next time you're on.

Your community – whatever it is – is here.

There are thousands of games to play in VRChat. Try running a kitchen in a busy restaurant, or racing go-karts in zero gravity. Fancy a battle royale? We’ve got those, too -- just probably with a wider diversity of avatars than you’ve ever seen before.

It doesn’t matter what you like to play: casual card games, shooters, racing, platformers, puzzles, horror, and of course, endless party games. If you want to play it, it probably exists here (and if it doesn't, you can build it yourself).

Everything here was built by the community using the VRChat SDK. Combined with Unity and Udon, our in-house scripting language, we give our users as much power as possible to build whatever their imaginations can conjure up.

But creation isn’t just limited to worlds.

VRChat provides a level of creative freedom that is unmatched anywhere else, and nowhere is that reflected best than on the avatars of our users. In VRChat, you can be anything, and explore your identity however you’d like. Want to be an alien? A talking dog? A sentient shoe with glowing bits that react to the beat of music by changing color?

I mean, sure, if that’s what you’re about.

Come on in -- hundreds of thousands of worlds (and a whole bunch of new friends!) are waiting for you.

From the game's Steam store page.

THE GAMEQ VERDICT9,999 reviews analyzed

What players are actually saying

GameQ verdict: Mixed

Creative worlds, avatars and friendships with people you trust, held back by predators, toxic public lobbies and paywalled age checks.

75% positive on Steam · 269,882 reviews

1. Summary

The positive reviews describe a place to hang out with friends who live far away, to be any character you can find or build, and to wander through user-made worlds that range from movie theaters and karaoke bars to fishing games, murder mysteries and full-length horror adventures. Some reviewers credit it with lifelong friendships, partners and spouses, with getting past social anxiety, or with a chance to practice a foreign language. The same advice recurs in those reviews: bring friends, find a community, and stay out of public lobbies.

The frustrations are about the people in public spaces and how the platform handles them. Predators and grooming come up more often than any other complaint, and other reviewers describe young children screaming slurs, adults in sexual avatars in 13+ spaces, and reports that seem to go nowhere while ordinary players get banned for small mistakes. Platform complaints come on top of that: age verification that requires a VRC+ subscription and a government ID or face scan through a third-party service, a growing store and paywall, poor performance in crowded worlds, and Easy Anti-Cheat, which long-time players still resent for killing mods. Reviewers who have found their group defend VRChat warmly, while those whose first hours were in public lobbies describe leaving in disgust.

2. What keeps coming up

What players praise
Friendships and connection across any distanceHigh

Friends run through the positive reviews: meeting best friends, partners and found family, getting through lockdown, and staying close to friends who moved away. "None of my friends live near me anymore so to have a game where it feels like they're still here in vr is nice." Long-distance couples use it for date nights, and a few reviewers say they have since met their VRChat friends in person. One goes further: "Genuine people that I've met on this platform literally saved my life." Shy and socially anxious players say it helped them talk to strangers. Some negative reviews also mention friends or partners they met here. Reviewers add a condition, though: these connections came from small circles and private or friends-only instances, not from public lobbies.

User-made worlds, avatars and gamesHigh

Reviewers name the worlds they return to: Popcorn Palace for watching movies together, Fish!, Murder 4, Terrors of Nowhere, Bus to Nowhere, the Spider-Lair swinging world, drum and karaoke worlds, and art worlds by DrMorro. One long-time player writes that "a few new worlds sprang up that are immensely beautiful to be soaked into" every time they return. Avatars let people play anything from their own fursona to a video game character, and some creators enjoy learning Unity and Blender to make their own. Something as simple as a shared movie lands well: "watching movies with people in vrchat just kinda hits different compared to watching in a discord call tbh". One reviewer separates the software from the place: "So: 6/10 as software. 9/10 as a place." The reservations are that the best worlds are hard to find, many popular worlds are just hangouts, and unoptimized content drags performance down (covered below).

Practicing languages and meeting people worldwideLow

A small group uses VRChat to practice Japanese or other languages with native speakers, calling it "best japanese learning app" or simply "good for language learners practicing speaking". Others enjoy late-night conversations with people from countries they would never otherwise meet.

Where players are split
Whether the good people are worth the searchHigh

One camp says the experience is "what you make of it": block the bad actors, join groups, stick to friends and you will find "some of the nicest people you've ever met". The other says the effort is too high for a newcomer, because public lobbies are what new players see first and the good communities sit behind invites. One reviewer reads the store page this way: "positive reviews are from people who found communities and sticked to those". Several recommend the game only to adults who already have friends on the platform, and some say they love and hate it at the same time.

Public lobby chaos as entertainmentMedium

Some players enjoy the chaos itself: people-watching, absurd crossover moments, soundboard trolling and ragebaiting the regulars, and plenty of reviews are written in that spirit. For others, the same trolling is the problem, especially when it targets newcomers, minorities or children. They describe soundboards and crasher avatars, and a few mention content-farm channels filming reactions, as part of why public worlds feel hostile.

Personal safety toolsMedium

Defenders point to the block, mute and avatar-hiding options, shield levels and the panic button. One says "there's a panic button literally within the first menu you open", and another says the block button "basically deletes them from existence". Critics answer that these tools put the work on the victim, do little in talking games like murder mysteries, and do nothing about the person being reported. New players also find the settings hard to locate.

Playing on desktop without a headsetLow

Some reviewers play without VR and say it works fine; one has played since 2018 and has "never once played in VR". Others call desktop a lesser version, with no arm movement, no key rebinding, and some worlds built for VR users. As one desktop player puts it, "you're a third-class citizen that can't even rebind buttons".

Group instances and their moderatorsLow

Moderated group instances are often recommended as the safer middle ground between public lobbies and private ones. Others say group moderators power-trip, kick newcomers without explanation, and dominate popular worlds so that ordinary public instances are hard to find.

What frustrates players
Predators, grooming and children in 13+ spacesHigh

Predators and grooming come up in more reviews than any other complaint, as warnings and as dark jokes. Reviewers, including some who say they were groomed as minors on the platform, describe adults flirting with children, asking for ages and Discord handles, and pulling minors into private rooms: "In only about 50 hours spent in public worlds, I've already witnessed at least 3 kids being groomed live". Other reviewers complain about how many young children, often on standalone Quest headsets, are in public worlds. The usual requests are an 18+ rating or real separation of minors and adults, and reviewers warn parents to keep children off the platform. A minority pushes back, saying "predator hunting" videos exaggerate the problem and that they have never met a predator.

Slurs, harassment and toxic public lobbiesHigh

Reviewers report hearing slurs within minutes of joining a public world, often from children: "This game somehow beat Call of Duty in chances to be called slurs by actual children." Players describe racism, homophobia, transphobia, Nazi stickers and emojis, death threats, doxxing threats, IP grabbing, drama-driven cliques and e-dating couples who ignore everyone else. Some say they were harassed for being Black, female, trans or gay. A few name popular hangouts such as The Black Cat as where they ran into it. The advice to stay out of public worlds appears in positive and negative reviews alike.

Sexual content in public viewMedium

Nude or near-nude avatars, sexual stickers, ERP in public bathrooms and bars, and adult club worlds that minors can walk into all come up. One reviewer says such worlds appear for brand new accounts: "In fact they get RECOMMENDED to you". Adult players are split on the response: some want stricter enforcement in public spaces, while others feel the recent avatar takedowns and content gating hit harmless avatars and private use instead.

Reports that go nowhere and bans that feel arbitraryMedium

Reviewers say reports against predators, slur-spammers and crashers produce no visible result: "I reported him and I checked everyday for about a week to see if he had been banned, and his account is still up." One says VRChat told them they were not allowed to report the person at all. Other players describe multi-day bans with no warning for small things, such as an untagged avatar after a rule change ("I forgot to tag an avatar with the new update and got no warning at all, just a 3 day ban"), and appeals answered with copy-pasted replies. Several suspect automated moderation and mass reporting by bad actors.

Performance and unoptimized avatarsMedium

Crowded worlds tank frame rates even on high-end PCs, and players blame both the engine and avatars with huge polygon and texture counts. Complaints range from "on vr just opening the menu drops me from 65 fps on vr to 32" to crashes, freezes, avatars stuck loading, storage filling up, and Quest players unable to see most avatars. Some long-time players credit recent updates with better performance and say the real culprit is "the unoptimized stuff users upload"; others want hard limits instead of leaving it to safety settings.

Age verification costs money and an IDMedium

Reviewers say the 18+ verification that unlocks adult-only instances requires a VRC+ subscription, and they resent it: "You need to be verified 18+ for a lot of rooms. Which is behind a PAYWALL only." Others refuse to hand a government ID or face scan to the third-party verification company over privacy and data-leak fears, and some say that keeps them out of friends' 18+ rooms or rave events. A few also object to a planned "age assurance" content gate. Verified adults sometimes say it changed the experience ("after Age Verifying its like a different game, a Better game"), while others say minors get past it with a parent's ID.

VRC+, the store and paid featuresMedium

Long-time players describe a steady shift toward monetization: VRC+ perks such as profile pictures, more avatar slots, camera features and third-person view, an in-game currency, limited-time items, and an avatar marketplace where "You get to use the avatar, you don't get the files". Menus now push the shop, and several reviewers compare the direction to Roblox or Fortnite. Defenders note that "You do not need VRChat Plus to play the game" and that cosmetics are optional.

Easy Anti-Cheat, lost mods and blocked platformsLow

Long-time players are still sore about the anti-cheat, which reviewers date to July 2022. They say it removed quality-of-life and accessibility mods (some disabled players relied on them), did not stop crashers or avatar rippers, and that some modded features later came back behind VRC+. Practical problems remain: driver conflicts that block launch, Secure Boot requirements, and virtual machines and Shadow PC cloud gaming no longer working. A few players say the game has improved since, and a couple of Linux players report Proton working better.

Hard to put downLow

Half joking and half serious, some reviewers say VRChat swallows time, sleep and money. A few say it worsened their loneliness or mental health: "it slowly turns you into someone who can only socialise in VR". Others describe spending thousands of dollars on headsets, trackers and PC upgrades for a "free" game.

Hard for newcomers to get startedLow

New players describe a near-absent tutorial ("The tutorial here appears to consist of a poster round the corner from where you start"), confusing menus, and trust ranks that keep new users from uploading their own avatars until they rank up; one says they were kicked again and again while still ranked as a "visitor". Others say finding active, welcoming groups is the hardest part, because the busiest worlds make the worst first impression.

AI-generated worlds and thumbnailsLow

Long-time players complain that AI-generated worlds and thumbnails are crowding the worlds tab and that there is no tag or filter to identify them.

Menu and profile overhaulsLow

UI updates draw complaints, most recently a profile update that reviewers describe as Discord-style decorations, larger nameplates and reshuffled friend menus: "Fix the UI. It looks terrible and is worse to navigate and more difficult to read." Players ask for toggles to turn off other people's effects and to revert layouts.

Logins, account linking and launch failuresLow

A scattering of reviews report being unable to log in, loops back to the home world, black screens on launch, Steam and VRChat accounts that will not link, rejected email-forwarding addresses, and lost accounts with slow support.

3. The player conversation

Plenty of reviews are dark jokes about getting groomed, turning into a furry or losing years to the game, and they say little about the platform itself. Positive reviews often come with conditions ("fun with friends", "just avoid publics", "not for kids"), and some negative reviewers admit they still play for the friends they made.

Public-lobby problems (slurs, sexual avatars, children and predators) come from reviewers across the whole playtime range. Complaints about how the platform has changed since 2018 to 2020 come mostly from players with hundreds or thousands of hours: Easy Anti-Cheat, the subscription and store, paid age verification, UI churn, AI content and moderation they no longer trust.

Reviews written between late April and early October 2026 are 66% positive, while the older reviews whose authors came back to edit them are 51% positive. Week to week, the positive share stayed between about 56% and 72% from late April 2026 onward, with its low point in the week of June 1, 2026.

4. What the developers could do

  1. Separate minors from adults and act visibly on grooming reports. Predators and children in 13+ public spaces come up more than any other complaint, and reviewers say adults they reported stay active.
  2. Make age verification free and independent of VRC+. Adults resent paying for a subscription to verify, say it keeps them out of friends' rooms, and report minors slipping through with borrowed IDs.
  3. Give every account a working report button, show outcomes, and warn before banning for tagging mistakes. Players describe reports that vanish, being told they could not report someone, multi-day bans for an untagged avatar, and appeals answered with form replies.
  4. Enforce content rules for sexual avatars, stickers and adult worlds in public 13+ instances. Reviewers report nude avatars and adult club worlds visible to new and young users, including in recommendations.
  5. Set hard performance limits and better fallbacks for unoptimized avatars. Frame rates collapse in crowded worlds even on high-end PCs, and players want limits rather than relying on each user's safety settings.
  6. Stop paywalling basic and accessibility features such as third-person view and camera tools, and add key rebinding. Long-time players see core features moving behind VRC+, and desktop and left-handed players cannot remap controls.
  7. Build real onboarding and steer new players toward moderated groups and events. Newcomers get almost no tutorial and land in the busiest public worlds, which reviewers call the worst first impression.
  8. Fix anti-cheat conflicts with drivers, virtual machines, Shadow PC and Secure Boot setups. Players who were locked out by Easy Anti-Cheat say they can no longer join their friends at all.

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